Searched refs:lot_w (Results 1 – 2 of 2) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | gen-cave.c | 1492 int lot_w, lot_n, lot_e, lot_s; in build_store() local 1496 get_lot_bounds(xroads, lot, lot_wid, lot_hgt, &lot_w, &lot_n, &lot_e, in build_store() 1513 door.x = rand_range(lot_w + 1, lot_e - 2); in build_store() 1514 build_w = rand_range(MAX(lot_w, door.x - 2), door.x); in build_store() 1530 door.x = MAX(lot_w + 1, lot_e - randint0(2) - randint0(2)); in build_store() 1535 door.x = MIN(lot_e - 1, lot_w + randint0(2) + randint0(2)); in build_store() 1560 build_w = rand_range(MAX(lot_w, door.x - 2), build_e - 2); in build_store() 1563 door.x = lot_w + 1 + randint0(2); in build_store() 1564 build_w = MAX(lot_w, door.x - randint0(2)); in build_store() 1611 build_w = MAX(build_w, lot_w); in build_store()
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/dports/misc/urbit/urbit-urbit-0.6.0/include/vere/ |
H A D | vere.h | 331 c3_w lot_w; // sync-slot member
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