/dports/emulators/snes9x-gtk/snes9x-1.54.1/filter/ |
H A D | blit.cpp | 188 static uint16 lowPixelMask = 0, qlowPixelMask = 0, highBitsMask = 0; variable 191 #define lowPixelMask (RGB_LOW_BITS_MASK) macro 210 lowPixelMask = RGB_LOW_BITS_MASK; in S9xBlitFilterInit() 557 mixed = prev + next + ((prev ^ next) & lowPixelMask); in S9xBlitPixMixedTV1x2() 577 mixed = prev + ((prev ^ 0) & lowPixelMask); in S9xBlitPixMixedTV1x2() 625 …colorA >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorA & colorB & lowPixelMask)) ); in S9xBlitPixSmooth2x2() 626 …colorC >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorC & colorB & lowPixelMask)) ); in S9xBlitPixSmooth2x2() 632 …colorA >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorA & colorB & lowPixelMask)) << 16); in S9xBlitPixSmooth2x2() 633 …colorC >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorC & colorB & lowPixelMask)) << 16); in S9xBlitPixSmooth2x2() 641 …entPixA >> 1) & colorMask) + ((lastPix >> 1) & colorMask) + (currentPixA & lastPix & lowPixelMask); in S9xBlitPixSmooth2x2() [all …]
|
H A D | 2xsai.cpp | 188 static uint32 colorMask = 0, qcolorMask = 0, lowPixelMask = 0, qlowpixelMask = 0; variable 192 #define lowPixelMask ((RGB_LOW_BITS_MASK << 16) | RGB_LOW_BITS_MASK) macro 241 return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); in INTERPOLATE() 259 lowPixelMask = (RGB_LOW_BITS_MASK << 16) | RGB_LOW_BITS_MASK; in S9xBlit2xSaIFilterInit()
|
/dports/games/libretro-snes9x/snes9x-73aa348/filter/ |
H A D | blit.cpp | 12 #define lowPixelMask (RGB_LOW_BITS_MASK) macro 329 …colorA >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorA & colorB & lowPixelMask)) ); in S9xBlitPixTV2x2() 331 …colorA >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorA & colorB & lowPixelMask)) << 16); in S9xBlitPixTV2x2() 370 mixed = prev + next + ((prev ^ next) & lowPixelMask); in S9xBlitPixMixedTV1x2() 390 mixed = prev + ((prev ^ 0) & lowPixelMask); in S9xBlitPixMixedTV1x2() 438 …colorA >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorA & colorB & lowPixelMask)) ); in S9xBlitPixSmooth2x2() 439 …colorC >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorC & colorB & lowPixelMask)) ); in S9xBlitPixSmooth2x2() 445 …colorA >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorA & colorB & lowPixelMask)) << 16); in S9xBlitPixSmooth2x2() 446 …colorC >> 1) & colorMask) + ((colorB >> 1) & colorMask) + (colorC & colorB & lowPixelMask)) << 16); in S9xBlitPixSmooth2x2() 454 …entPixA >> 1) & colorMask) + ((lastPix >> 1) & colorMask) + (currentPixA & lastPix & lowPixelMask); in S9xBlitPixSmooth2x2() [all …]
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gfxlib/ |
H A D | motionblur.c | 34 u32 lowPixelMask = RGB_LOW_BITS_MASK; in MotionBlur() local 74 … ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur() 86 …= ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur() 136 u32 lowPixelMask = RGB_LOW_BITS_MASK; in MotionBlur32() local 168 … ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur32() 180 …= ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur32()
|
H A D | 2xSaImmx.asm | 148 pand mm3, [lowPixelMask] 168 pand mm3, [lowPixelMask] 187 pand mm3, [lowPixelMask] 209 pand mm3, [lowPixelMask] 229 pand mm3, [lowPixelMask] 248 pand mm3, [lowPixelMask] 430 pand mm3, [lowPixelMask] 846 pand mm3, [lowPixelMask] 866 pand mm3, [lowPixelMask] 885 pand mm3, [lowPixelMask] [all …]
|
/dports/games/openbor3711/openbor-6ec17fa/engine/source/gfxlib/ |
H A D | motionblur.c | 34 u32 lowPixelMask = RGB_LOW_BITS_MASK; in MotionBlur() local 74 … ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur() 86 …= ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur() 136 u32 lowPixelMask = RGB_LOW_BITS_MASK; in MotionBlur32() local 168 … ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur32() 180 …= ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask))); in MotionBlur32()
|
H A D | 2xSaImmx.asm | 148 pand mm3, [lowPixelMask] 168 pand mm3, [lowPixelMask] 187 pand mm3, [lowPixelMask] 209 pand mm3, [lowPixelMask] 229 pand mm3, [lowPixelMask] 248 pand mm3, [lowPixelMask] 430 pand mm3, [lowPixelMask] 846 pand mm3, [lowPixelMask] 866 pand mm3, [lowPixelMask] 885 pand mm3, [lowPixelMask] [all …]
|
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/ |
H A D | motionblur.cpp | 28 u32 lowPixelMask = RGB_LOW_BITS_MASK; in MotionBlur() local 66 (colorA & colorB & lowPixelMask))); in MotionBlur() 80 (colorA & colorB & lowPixelMask))); in MotionBlur() 126 u32 lowPixelMask = RGB_LOW_BITS_MASK; in MotionBlur32() local 158 (colorA & colorB & lowPixelMask))); in MotionBlur32() 172 (colorA & colorB & lowPixelMask))); in MotionBlur32()
|
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libmpcodecs/ |
H A D | vf_2xsai.c | 36 static uint32_t lowPixelMask = 0x08210821; variable 66 lowPixelMask = minr | ming | minb; in Init_2xSaI() 77 lowPixelMask |= (lowPixelMask << 16); in Init_2xSaI() 92 #define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
|
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libmpcodecs/ |
H A D | vf_2xsai.c | 36 static uint32_t lowPixelMask = 0x08210821; variable 66 lowPixelMask = minr | ming | minb; in Init_2xSaI() 77 lowPixelMask |= (lowPixelMask << 16); in Init_2xSaI() 92 #define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/ |
H A D | scaler.cpp | 5 static unsigned int lowPixelMask = 0x08210821; variable 15 lowPixelMask = (0x08210821); in Init_2xSaI() 22 lowPixelMask = (0x04210421); in Init_2xSaI() 87 #define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)) in Super2xSaI()
|
/dports/games/opensonic/opensnc-src-0.1.4/src/core/2xsai/ |
H A D | 2xsai.c | 39 static __UInt32 lowPixelMask = 0x08210821; variable 69 lowPixelMask = minr | ming | minb; in Init_2xSaI() 80 lowPixelMask |= (lowPixelMask << 16); in Init_2xSaI() 138 #define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/scalers/ |
H A D | 2xsaimmx.asm | 175 pand mm3, [lowPixelMask] 195 pand mm3, [lowPixelMask] 214 pand mm3, [lowPixelMask] 236 pand mm3, [lowPixelMask] 256 pand mm3, [lowPixelMask] 275 pand mm3, [lowPixelMask] 457 pand mm3, [lowPixelMask] 876 pand mm3, [lowPixelMask] 896 pand mm3, [lowPixelMask] 915 pand mm3, [lowPixelMask] [all …]
|
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/filters/ |
H A D | 2xSaImmx.asm | 182 pand mm3, [lowPixelMask] 202 pand mm3, [lowPixelMask] 221 pand mm3, [lowPixelMask] 243 pand mm3, [lowPixelMask] 263 pand mm3, [lowPixelMask] 282 pand mm3, [lowPixelMask] 464 pand mm3, [lowPixelMask] 917 pand mm3, [lowPixelMask] 937 pand mm3, [lowPixelMask] 956 pand mm3, [lowPixelMask] [all …]
|
/dports/emulators/gngeo/gngeo-gngeo_0.8/src/effect/ |
H A D | 2xsaimmx.asm | 175 pand mm3, [lowPixelMask] 195 pand mm3, [lowPixelMask] 214 pand mm3, [lowPixelMask] 236 pand mm3, [lowPixelMask] 256 pand mm3, [lowPixelMask] 275 pand mm3, [lowPixelMask] 457 pand mm3, [lowPixelMask] 910 pand mm3, [lowPixelMask] 930 pand mm3, [lowPixelMask] 949 pand mm3, [lowPixelMask] [all …]
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gfxlib/ |
H A D | 2xSaImmx.asm | 148 pand mm3, [lowPixelMask] 168 pand mm3, [lowPixelMask] 187 pand mm3, [lowPixelMask] 209 pand mm3, [lowPixelMask] 229 pand mm3, [lowPixelMask] 248 pand mm3, [lowPixelMask] 430 pand mm3, [lowPixelMask] 846 pand mm3, [lowPixelMask] 866 pand mm3, [lowPixelMask] 885 pand mm3, [lowPixelMask] [all …]
|
/dports/games/openbor/openbor-3caaddd5/engine/source/gfxlib/ |
H A D | 2xSaImmx.asm | 148 pand mm3, [lowPixelMask] 168 pand mm3, [lowPixelMask] 187 pand mm3, [lowPixelMask] 209 pand mm3, [lowPixelMask] 229 pand mm3, [lowPixelMask] 248 pand mm3, [lowPixelMask] 430 pand mm3, [lowPixelMask] 846 pand mm3, [lowPixelMask] 866 pand mm3, [lowPixelMask] 885 pand mm3, [lowPixelMask] [all …]
|
/dports/games/openbor3979/openbor-2bcf25b/engine/source/gfxlib/ |
H A D | 2xSaImmx.asm | 148 pand mm3, [lowPixelMask] 168 pand mm3, [lowPixelMask] 187 pand mm3, [lowPixelMask] 209 pand mm3, [lowPixelMask] 229 pand mm3, [lowPixelMask] 248 pand mm3, [lowPixelMask] 430 pand mm3, [lowPixelMask] 846 pand mm3, [lowPixelMask] 866 pand mm3, [lowPixelMask] 885 pand mm3, [lowPixelMask] [all …]
|
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/i386/ |
H A D | 2xSaImmx.asm | 175 pand mm3, [lowPixelMask] 195 pand mm3, [lowPixelMask] 214 pand mm3, [lowPixelMask] 236 pand mm3, [lowPixelMask] 256 pand mm3, [lowPixelMask] 275 pand mm3, [lowPixelMask] 457 pand mm3, [lowPixelMask] 910 pand mm3, [lowPixelMask] 930 pand mm3, [lowPixelMask] 949 pand mm3, [lowPixelMask] [all …]
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/scalers/ |
H A D | 2xsaimmx.asm | 175 pand mm3, [lowPixelMask] 195 pand mm3, [lowPixelMask] 214 pand mm3, [lowPixelMask] 236 pand mm3, [lowPixelMask] 256 pand mm3, [lowPixelMask] 275 pand mm3, [lowPixelMask] 457 pand mm3, [lowPixelMask] 876 pand mm3, [lowPixelMask] 896 pand mm3, [lowPixelMask] 915 pand mm3, [lowPixelMask] [all …]
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gamelib/ |
H A D | filters.c | 23 static u32 lowPixelMask = 0x08210821; variable 34 return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); in INTERPOLATE()
|
/dports/games/openbor/openbor-3caaddd5/engine/source/gamelib/ |
H A D | filters.c | 23 static u32 lowPixelMask = 0x08210821; variable 34 return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); in INTERPOLATE()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gamelib/ |
H A D | filters.c | 23 static u32 lowPixelMask = 0x08210821; variable 32 if(A != B) return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); in INTERPOLATE()
|
/dports/games/openbor3979/openbor-2bcf25b/engine/source/gamelib/ |
H A D | filters.c | 23 static u32 lowPixelMask = 0x08210821; variable 34 return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); in INTERPOLATE()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/source/gamelib/ |
H A D | filters.c | 23 static u32 lowPixelMask = 0x08210821; variable 32 if(A != B) return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); in INTERPOLATE()
|