Searched refs:ls_lst (Results 1 – 3 of 3) sorted by relevance
/dports/games/lmarbles/lmarbles-1.0.8/src/ |
H A D | levels.c | 44 char **ls_lst = 0; variable 92 ls_lst = malloc(sizeof(char*) * (ls_n)); in L_CrtLst() 100 ls_lst[i] = malloc(strlen(e->d_name) + 1); in L_CrtLst() 101 strcpy(ls_lst[i], e->d_name); in L_CrtLst() 114 if (!ls_lst) return; in L_DelLst() 116 free(ls_lst[i]); in L_DelLst() 117 free(ls_lst); in L_DelLst()
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H A D | main.c | 50 extern char **ls_lst; 333 M_Add(new, ME_CrtSwX("Levelset:", &cfg.ls, ls_lst, ls_n)); in MM_CrtE()
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H A D | game.c | 29 extern char **ls_lst; 174 printf("%s... ", ls_lst[i]); in G_Ini() 175 sprintf(str, "%s/levels/%s", SRC_DIR, ls_lst[i]); in G_Ini() 181 strcpy(((LSet*)l_sts.tl.p->d)->nm, ls_lst[i]); in G_Ini() 184 L_AddInvSt(ls_lst[i]); in G_Ini() 188 L_AddInvSt(ls_lst[i]); in G_Ini()
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