/dports/games/meritous/meritous_v12_src/src/ |
H A D | boss.c | 1265 int ls_x, ls_y; in BC_BossCombat() local 1463 ls_x = 7904 + flp * 576; in BC_BossCombat() 1467 ls_x = 8480 - flp * 576; in BC_BossCombat() 1471 ls_x = 7904; in BC_BossCombat() 1476 ls_x = 8480; in BC_BossCombat() 1480 firedir = PlayerDir(ls_x, ls_y) - 0.1 + ((float)(rand()%16))/8.0; in BC_BossCombat() 1481 SpawnLaser(ls_x, ls_y, firedir, 8, 2, 0, player_shield/2+1); in BC_BossCombat() 1497 ls_x = 7904 + flp * 576; in BC_BossCombat() 1501 ls_x = 8480 - flp * 576; in BC_BossCombat() 1505 ls_x = 7904; in BC_BossCombat() [all …]
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/dports/games/bubble-chains/bubble-chains-0.2.0/ |
H A D | gamepaint.cpp | 364 if (i >= ls_y && j >= ls_x) in drawLevelStartup() 391 ls_x += 4; in drawLevelStartup() 392 if (ls_x >= cols) in drawLevelStartup() 394 ls_x = 0; in drawLevelStartup()
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H A D | gamescene.h | 180 int ls_x, ls_y; variable
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H A D | gamescene.cpp | 274 ls_x = ls_y = 0; in initLevel()
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/dports/games/retroarch/RetroArch-1.9.7/input/drivers_joypad/ |
H A D | gx_joypad.c | 477 int16_t ls_x, ls_y, rs_x, rs_y; in gx_joypad_poll() local 495 ls_x = (int16_t)PAD_StickX(port) * 256; in gx_joypad_poll() 500 analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x; in gx_joypad_poll()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_map.c | 54 static int ls_x; // Lost Soul position for Lost Soul checks // phares variable 364 if (P_PointOnLineSide(pe_x,pe_y,ld) != P_PointOnLineSide(ls_x,ls_y,ld)) in PIT_CrossLine() 645 ls_x = x; in Check_Sides()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_map.c | 54 static int ls_x; // Lost Soul position for Lost Soul checks // phares variable 364 if (P_PointOnLineSide(pe_x,pe_y,ld) != P_PointOnLineSide(ls_x,ls_y,ld)) in PIT_CrossLine() 645 ls_x = x; in Check_Sides()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_map.c | 58 static int ls_x; // Lost Soul position for Lost Soul checks // phares variable 381 if (P_PointOnLineSide(pe_x,pe_y,ld) != P_PointOnLineSide(ls_x,ls_y,ld)) in PIT_CrossLine() 699 ls_x = x; in Check_Sides()
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/dports/editors/mp/mp-5.x-5.50/ |
H A D | mpv_gtk.c | 75 int ls_x, ls_y, ls_w, ls_h; variable 728 gtk_window_get_position(GTK_WINDOW(window), &ls_x, &ls_y); in gtk_drv_render() 2324 mpdm_set_wcs(v, MPDM_I(ls_x), L"x"); in gtk_drv_shutdown()
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/dports/devel/ppl/ppl-1.2/src/ |
H A D | BD_Shape_templates.hh | 3165 N& ls_x = negative ? ls_dbm[i][j] : ls_dbm[j][i]; in get_limiting_shape() local 3166 if (ls_x > d) { in get_limiting_shape() 3167 ls_x = d; in get_limiting_shape() 3176 N& ls_x = negative ? ls_dbm[i][j] : ls_dbm[j][i]; in get_limiting_shape() local 3178 if ((ls_x >= d && ls_y > d1) || (ls_x > d && ls_y >= d1)) { in get_limiting_shape() 3179 ls_x = d; in get_limiting_shape()
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H A D | ppl.hh.dist | 83712 N& ls_x = negative ? ls_dbm[i][j] : ls_dbm[j][i]; 83713 if (ls_x > d) { 83714 ls_x = d; 83723 N& ls_x = negative ? ls_dbm[i][j] : ls_dbm[j][i]; 83725 if ((ls_x >= d && ls_y > d1) || (ls_x > d && ls_y >= d1)) { 83726 ls_x = d;
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_map.cpp | 58 static int ls_x; // Lost Soul position for Lost Soul checks // phares variable 357 if (P_PointOnLineSide(pe_x,pe_y,ld) != P_PointOnLineSide(ls_x,ls_y,ld)) in PIT_CrossLine() 634 ls_x = x; in Check_Sides()
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