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Searched refs:luaV_tostring (Results 1 – 25 of 207) sorted by relevance

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/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/
H A Dlvm.h16 #define tostring(o) ((ttype(o) != LUA_T_STRING) && (luaV_tostring(o) != 0))
21 int32 luaV_tostring(TObject *obj);
/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/
H A Dlvm.h16 #define tostring(o) ((ttype(o) != LUA_T_STRING) && (luaV_tostring(o) != 0))
21 int32 luaV_tostring(TObject *obj);
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/
H A Dlvm.h16 #define tostring(o) ((ttype(o) != LUA_T_STRING) && (luaV_tostring(o) != 0))
21 int32 luaV_tostring (TObject *obj);
/dports/games/gltron/gltron-0.70/lua/src/
H A Dlvm.h17 #define tostring(L,o) ((ttype(o) != LUA_TSTRING) && (luaV_tostring(L, o) != 0))
21 int luaV_tostring (lua_State *L, TObject *obj);
/dports/games/tomenet/tomenet-4.6.0/src/server/lua/
H A Dlvm.h17 #define tostring(L,o) ((ttype(o) != LUA_TSTRING) && (luaV_tostring(L, o) != 0))
21 int luaV_tostring (lua_State *L, TObject *obj);
/dports/games/zangband/zangband/src/lua/
H A Dlvm.h17 #define tostring(L,o) ((ttype(o) != LUA_TSTRING) && (luaV_tostring(L, o) != 0))
21 int luaV_tostring (lua_State *L, TObject *obj);
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 int luaV_tostring (lua_State *L, StkId obj);
/dports/games/libretro-scummvm/scummvm-7b1e929/common/lua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/lua5.1/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/palomino/palomino/src/lua_lang/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/hedgewars-server/hedgewars-src-1.0.0/misc/liblua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/devel/bam/bam-0.4.0/src/lua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/graphics/aloadimage/arcan-0.6.1/external/lua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/lua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/hedgewars/hedgewars-src-1.0.0/misc/liblua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/stratagus/stratagus-3.2.0/third-party/lua-5.1.5/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/sysutils/acfgfs/arcan-0.6.1/external/lua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/databases/redis6/redis-6.0.16/deps/lua/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/databases/redis-devel/redis-0e5b813/deps/lua/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/databases/redis5/redis-5.0.14/deps/lua/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/editors/fxite/fxite-FXITE-0_92/lua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/lang/lua51/lua-5.1.5/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/freeminer/freeminer-0.4.10.4/src/lua/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/spring/spring_98.0/rts/lib/lua/src/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
/dports/games/spring/spring_98.0/AI/Skirmish/Shard/lib/lua/
H A Dlvm.h16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);

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