Home
last modified time | relevance | path

Searched refs:luaW_pushweapon (Results 1 – 3 of 3) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/scripting/
H A Dlua_unit_attacks.hpp30 void luaW_pushweapon(lua_State* L, attack_ptr weapon);
31 void luaW_pushweapon(lua_State* L, const_attack_ptr weapon);
H A Dlua_unit_attacks.cpp50 void luaW_pushweapon(lua_State* L, attack_ptr weapon) in luaW_pushweapon() function
60 void luaW_pushweapon(lua_State* L, const_attack_ptr weapon) in luaW_pushweapon() function
137 luaW_pushweapon(L, atk); in impl_unit_attacks_get()
140 luaW_pushweapon(L, atk); in impl_unit_attacks_get()
339 luaW_pushweapon(L, atk); in intf_create_attack()
H A Dgame_lua_kernel.cpp2512 luaW_pushweapon(L, bcustats.weapon); in luaW_pushsimweapon()