Searched refs:luaW_toweapon (Results 1 – 3 of 3) sorted by relevance
75 const_attack_ptr luaW_toweapon(lua_State* L, int idx) in luaW_toweapon() function179 if(const_attack_ptr atk2 = luaW_toweapon(L, 3)) { in impl_unit_attacks_set()312 const_attack_ptr ut1 = luaW_toweapon(L, 1); in impl_unit_attack_equal()313 const_attack_ptr ut2 = luaW_toweapon(L, 2); in impl_unit_attack_equal()320 const_attack_ptr atk = luaW_toweapon(L, 1); in impl_unit_attack_match()
32 const_attack_ptr luaW_toweapon(lua_State* L, int idx);
420 primary = luaW_toweapon(L, -1); in impl_add_animation()427 secondary = luaW_toweapon(L, -1); in impl_add_animation()