/dports/games/gltron/gltron-0.70/lua/include/ |
H A D | luadebug.h | 17 typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); typedef 25 LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func); 26 LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
|
/dports/games/tomenet/tomenet-4.6.0/src/server/lua/ |
H A D | luadebug.h | 17 typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); typedef 25 LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func); 26 LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
|
H A D | lstate.h | 70 lua_Hook callhook; 71 lua_Hook linehook;
|
H A D | ldblib.c | 145 static void sethook (lua_State *L, void *key, lua_Hook hook, in sethook() 146 lua_Hook (*sethookf)(lua_State * L, lua_Hook h)) { in sethook()
|
H A D | ldebug.c | 44 LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func) { in lua_setcallhook() 45 lua_Hook oldhook = L->callhook; in lua_setcallhook() 51 LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func) { in lua_setlinehook() 52 lua_Hook oldhook = L->linehook; in lua_setlinehook()
|
H A D | ldo.c | 90 static void dohook (lua_State *L, lua_Debug *ar, lua_Hook hook) { in dohook() 103 void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook) { in luaD_lineHook() 114 static void luaD_callHook (lua_State *L, StkId func, lua_Hook callhook, in luaD_callHook() 157 lua_Hook callhook; in luaD_call()
|
H A D | ldo.h | 24 void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook);
|
/dports/games/zangband/zangband/src/lua/ |
H A D | luadebug.h | 17 typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); typedef 25 LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func); 26 LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
|
H A D | lstate.h | 70 lua_Hook callhook; 71 lua_Hook linehook;
|
H A D | ldblib.c | 145 static void sethook (lua_State *L, void *key, lua_Hook hook, in sethook() 146 lua_Hook (*sethookf)(lua_State * L, lua_Hook h)) { in sethook()
|
H A D | ldebug.c | 44 LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func) { in lua_setcallhook() 45 lua_Hook oldhook = L->callhook; in lua_setcallhook() 51 LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func) { in lua_setlinehook() 52 lua_Hook oldhook = L->linehook; in lua_setlinehook()
|
H A D | ldo.c | 90 static void dohook (lua_State *L, lua_Debug *ar, lua_Hook hook) { in dohook() 103 void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook) { in luaD_lineHook() 114 static void luaD_callHook (lua_State *L, StkId func, lua_Hook callhook, in luaD_callHook() 157 lua_Hook callhook; in luaD_call()
|
/dports/games/gltron/gltron-0.70/lua/src/ |
H A D | lstate.h | 70 lua_Hook callhook; 71 lua_Hook linehook;
|
H A D | ldebug.c | 44 LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func) { in lua_setcallhook() 45 lua_Hook oldhook = L->callhook; in lua_setcallhook() 51 LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func) { in lua_setlinehook() 52 lua_Hook oldhook = L->linehook; in lua_setlinehook()
|
H A D | ldo.c | 90 static void dohook (lua_State *L, lua_Debug *ar, lua_Hook hook) { in dohook() 103 void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook) { in luaD_lineHook() 114 static void luaD_callHook (lua_State *L, StkId func, lua_Hook callhook, in luaD_callHook() 157 lua_Hook callhook; in luaD_call()
|
H A D | ldo.h | 24 void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook);
|
/dports/games/gltron/gltron-0.70/lua/src/lib/ |
H A D | ldblib.c | 145 static void sethook (lua_State *L, void *key, lua_Hook hook, in sethook() 146 lua_Hook (*sethookf)(lua_State * L, lua_Hook h)) { in sethook()
|
/dports/print/tex-luatex/texlive-20150521-source/texk/web2c/luatexdir/luaprofiler/ |
H A D | lua50_profiler.c | 92 lua_sethook(NL, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); 126 lua_sethook(L, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); in profiler_init() 168 lua_sethook(L, (lua_Hook)callhook, 0, 0); in profiler_stop()
|
/dports/devel/tex-web2c/texlive-20150521-source/texk/web2c/luatexdir/luaprofiler/ |
H A D | lua50_profiler.c | 92 lua_sethook(NL, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); 126 lua_sethook(L, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); in profiler_init() 168 lua_sethook(L, (lua_Hook)callhook, 0, 0); in profiler_stop()
|
/dports/devel/tex-synctex/texlive-20150521-source/texk/web2c/luatexdir/luaprofiler/ |
H A D | lua50_profiler.c | 92 lua_sethook(NL, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); 126 lua_sethook(L, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); in profiler_init() 168 lua_sethook(L, (lua_Hook)callhook, 0, 0); in profiler_stop()
|
/dports/japanese/tex-ptex/texlive-20150521-source/texk/web2c/luatexdir/luaprofiler/ |
H A D | lua50_profiler.c | 92 lua_sethook(NL, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); 126 lua_sethook(L, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); in profiler_init() 168 lua_sethook(L, (lua_Hook)callhook, 0, 0); in profiler_stop()
|
/dports/print/tex-basic-engines/texlive-20150521-source/texk/web2c/luatexdir/luaprofiler/ |
H A D | lua50_profiler.c | 92 lua_sethook(NL, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); 126 lua_sethook(L, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); in profiler_init() 168 lua_sethook(L, (lua_Hook)callhook, 0, 0); in profiler_stop()
|
/dports/print/tex-aleph/texlive-20150521-source/texk/web2c/luatexdir/luaprofiler/ |
H A D | lua50_profiler.c | 92 lua_sethook(NL, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); 126 lua_sethook(L, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); in profiler_init() 168 lua_sethook(L, (lua_Hook)callhook, 0, 0); in profiler_stop()
|
/dports/print/tex-xetex/texlive-20150521-source/texk/web2c/luatexdir/luaprofiler/ |
H A D | lua50_profiler.c | 92 lua_sethook(NL, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); 126 lua_sethook(L, (lua_Hook)callhook, LUA_MASKCALL | LUA_MASKRET, 0); in profiler_init() 168 lua_sethook(L, (lua_Hook)callhook, 0, 0); in profiler_stop()
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers/ |
H A D | lua.h | 333 typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); typedef 343 LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count); 344 LUA_API lua_Hook lua_gethook (lua_State *L);
|