Searched refs:luckadjustments (Results 1 – 1 of 1) sorted by relevance
97 static int luckadjustments[6]={0, 0, 0, 0, 0, 0}; variable2638 memset(luckadjustments, 0, sizeof(luckadjustments) ); in InitActorTables()2642 luckadjustments[i] = atoi(tm->QueryField(2, i) ); in InitActorTables()3476 Modified[IE_LUCK] += luckadjustments[GameDifficulty - 1]; in RefreshPCStats()