/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | wad.c | 109 for (i=0, lump_p = wad_lumps ; i<wad_numlumps ; i++,lump_p++) in W_LoadWadFile() 111 lump_p->filepos = LittleLong(lump_p->filepos); in W_LoadWadFile() 112 lump_p->size = LittleLong(lump_p->size); in W_LoadWadFile() 113 …if (lump_p->filepos + lump_p->size > com_filesize && !(lump_p->filepos + LittleLong(lump_p->disksi… in W_LoadWadFile() 114 lump_p->size = LittleLong(lump_p->disksize); in W_LoadWadFile() 115 if (lump_p->filepos < 0 || lump_p->size < 0 || lump_p->filepos + lump_p->size > com_filesize) in W_LoadWadFile() 117 if (lump_p->filepos > com_filesize || lump_p->size < 0) in W_LoadWadFile() 121 lump_p->size = q_max(0, lump_p->size-lump_p->filepos); in W_LoadWadFile() 126 lump_p->size = q_max(0, lump_p->size-lump_p->filepos); in W_LoadWadFile() 149 for (lump_p=wad_lumps, i=0 ; i<wad_numlumps ; i++,lump_p++) in W_GetLumpinfo() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/util/ |
H A D | wad.c | 79 lumpinfo_t *lump_p; in W_LoadWadFile() local 98 for (i = 0, lump_p = wad_lumps; i < wad_numlumps; i++, lump_p++) { in W_LoadWadFile() 99 lump_p->filepos = LittleLong (lump_p->filepos); in W_LoadWadFile() 100 lump_p->size = LittleLong (lump_p->size); in W_LoadWadFile() 101 W_CleanupName (lump_p->name, lump_p->name); in W_LoadWadFile() 102 if (lump_p->type == TYP_QPIC) in W_LoadWadFile() 103 SwapPic ((qpic_t *) (wad_base + lump_p->filepos)); in W_LoadWadFile() 111 lumpinfo_t *lump_p; in W_GetLumpinfo() local 116 for (lump_p = wad_lumps, i = 0; i < wad_numlumps; i++, lump_p++) { in W_GetLumpinfo() 117 if (!strcmp (clean, lump_p->name)) in W_GetLumpinfo() [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | wad.c | 70 lumpinfo_t *lump_p; in W_LoadWadFile() local 91 for (i=0, lump_p = wad_lumps ; i<wad_numlumps ; i++,lump_p++) in W_LoadWadFile() 93 lump_p->filepos = LittleLong(lump_p->filepos); in W_LoadWadFile() 94 lump_p->size = LittleLong(lump_p->size); in W_LoadWadFile() 95 W_CleanupName (lump_p->name, lump_p->name); in W_LoadWadFile() 96 if (lump_p->type == TYP_QPIC) in W_LoadWadFile() 97 SwapPic ( (qpic_t *)(wad_base + lump_p->filepos)); in W_LoadWadFile() 110 lumpinfo_t *lump_p; in W_GetLumpinfo() local 115 for (lump_p=wad_lumps, i=0 ; i<wad_numlumps ; i++,lump_p++) in W_GetLumpinfo() 117 if (!strcmp(clean, lump_p->name)) in W_GetLumpinfo() [all …]
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | wad.c | 70 lumpinfo_t *lump_p; in W_LoadWadFile() local 91 for (i=0, lump_p = wad_lumps ; i<wad_numlumps ; i++,lump_p++) in W_LoadWadFile() 93 lump_p->filepos = LittleLong(lump_p->filepos); in W_LoadWadFile() 94 lump_p->size = LittleLong(lump_p->size); in W_LoadWadFile() 95 W_CleanupName (lump_p->name, lump_p->name); in W_LoadWadFile() 96 if (lump_p->type == TYP_QPIC) in W_LoadWadFile() 97 SwapPic ( (qpic_t *)(wad_base + lump_p->filepos)); in W_LoadWadFile() 110 lumpinfo_t *lump_p; in W_GetLumpinfo() local 115 for (lump_p=wad_lumps, i=0 ; i<wad_numlumps ; i++,lump_p++) in W_GetLumpinfo() 117 if (!strcmp(clean, lump_p->name)) in W_GetLumpinfo() [all …]
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | wad.c | 73 lumpinfo_t *lump_p; in W_LoadWadFile() local 99 for (i = 0, lump_p = wad_lumps; i < wad_numlumps; i++, lump_p++) in W_LoadWadFile() 102 lump_p->filepos = LittleLong(lump_p->filepos); in W_LoadWadFile() 103 lump_p->size = LittleLong(lump_p->size); in W_LoadWadFile() 105 W_CleanupName(lump_p->name, lump_p->name); in W_LoadWadFile() 107 if (lump_p->type == TYP_QPIC) in W_LoadWadFile() 108 SwapPic((qpic_t *)(wad_base + lump_p->filepos)); in W_LoadWadFile() 124 lumpinfo_t *lump_p; in W_GetLumpinfo() local 129 for (lump_p = wad_lumps, i = 0; i < wad_numlumps; i++, lump_p++) in W_GetLumpinfo() 131 if (!strcmp(clean, lump_p->name)) in W_GetLumpinfo() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | wad.c | 70 lumpinfo_t *lump_p; in W_LoadWadFile() local 93 for (i = 0, lump_p = wad_lumps; i < wad_numlumps; i++, lump_p++) in W_LoadWadFile() 95 lump_p->filepos = LittleLong(lump_p->filepos); in W_LoadWadFile() 96 lump_p->size = LittleLong(lump_p->size); in W_LoadWadFile() 97 W_CleanupName (lump_p->name, lump_p->name); // CAUTION: in-place editing!!! in W_LoadWadFile() 98 if (lump_p->type == TYP_QPIC) in W_LoadWadFile() 99 SwapPic ( (qpic_t *)(wad_base + lump_p->filepos)); in W_LoadWadFile() 112 lumpinfo_t *lump_p; in W_GetLumpinfo() local 117 for (lump_p = wad_lumps, i = 0; i < wad_numlumps; i++, lump_p++) in W_GetLumpinfo() 119 if (!strcmp(clean, lump_p->name)) in W_GetLumpinfo() [all …]
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | w_wad.c | 381 lumpinfo_t *lump_p; in ResGetLumpsWad() local 423 lump_p->size = lump_p->disksize = LONG(fileinfo->size); in ResGetLumpsWad() 437 lump_p->size = realsize; in ResGetLumpsWad() 442 lump_p->size -= 4; in ResGetLumpsWad() 446 lump_p->position += 4; in ResGetLumpsWad() 447 lump_p->disksize -= 4; in ResGetLumpsWad() 457 lump_p->longname[8] = '\0'; in ResGetLumpsWad() 462 lump_p->fullname[8] = '\0'; in ResGetLumpsWad() 558 lumpinfo_t *lump_p; in ResGetLumpsZip() local 605 lump_p->size = zentry.size; in ResGetLumpsZip() [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | w_wad.c | 393 lumpinfo_t* lump_p; in W_Load_WadFile() local 622 lumpinfo_t* lump_p; in W_Reload() local 661 lump_p++; in W_Reload() 730 lumpinfo_t* lump_p; in W_Check_Namespace() local 738 lump_p = wadfiles[i]->lumpinfo; in W_Check_Namespace() 739 if( ! lump_p ) continue; in W_Check_Namespace() 785 lumpinfo_t* lump_p; in W_CheckNumForNamePwad() local 798 if( ! lump_p ) in W_CheckNumForNamePwad() 844 lumpinfo_t* lump_p; in W_CheckNumForNameFirst() local 853 if( ! lump_p ) continue; in W_CheckNumForNameFirst() [all …]
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | w_wad.cc | 627 lump_p->position = pos; in AddLump() 628 lump_p->size = size; in AddLump() 629 lump_p->file = file; in AddLump() 631 lump_p->kind = LMKIND_Normal; in AddLump() 634 strupr(lump_p->name); in AddLump() 640 lump_p->kind = LMKIND_WadTex; in AddLump() 703 if (IsSkin(lump_p->name)) in AddLump() 712 if (IsS_START(lump_p->name)) in AddLump() 804 if (lump_p->size > 0 && !IsDummySF(lump_p->name)) in AddLump() 814 lump_p->kind = LMKIND_Flat; in AddLump() [all …]
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | w_wad.c | 85 lumpinfo_t *lump_p; in W_AddFile() local 147 lump_p = &lumpinfo[startlump]; in W_AddFile() 153 lump_p->handle = handle; in W_AddFile() 155 lump_p->size = LONG(fileinfo->size); in W_AddFile() 156 strncpy (lump_p->name, fileinfo->name, 8); in W_AddFile() 298 lumpinfo_t *lump_p; in W_CheckNumForName() local 313 lump_p = lumpinfo; in W_CheckNumForName() 316 while (lump_p != endlump) in W_CheckNumForName() 318 if ( *(int *)lump_p->name == v1 && *(int *)&lump_p->name[4] == v2) in W_CheckNumForName() 319 return lump_p - lumpinfo; in W_CheckNumForName() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/tools/wad/ |
H A D | grab.c | 80 *lump_p++ = *screen_p; 110 lumpbuffer = lump_p = malloc (length); in GrabPalette() 112 lump_p += length; in GrabPalette() 145 header = (qpic_t *) lump_p; 151 lump_p = (byte *) header->data; 155 *lump_p++ = SCRN (x, y); 219 *lump_p++ = l; 238 *lump_p++ = c; 241 *lump_p++ = brights; 291 *lump_p++ = c; [all …]
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | rts.c | 81 lumpinfo_t *lump_p; in RTS_AddFile() local 122 lump_p = realloc(lumpinfo, (numlumps + header.numlumps)*sizeof(lumpinfo_t)); in RTS_AddFile() 123 if (!lump_p) { in RTS_AddFile() 127 lumpinfo = lump_p; in RTS_AddFile() 131 lump_p = &lumpinfo[startlump]; in RTS_AddFile() 133 for (i=startlump ; i<numlumps ; i++,lump_p++, fileinfo++) in RTS_AddFile() 135 lump_p->handle = handle; in RTS_AddFile() 136 lump_p->position = IntelLong(fileinfo->filepos); in RTS_AddFile() 137 lump_p->size = IntelLong(fileinfo->size); in RTS_AddFile() 138 strncpy (lump_p->name, fileinfo->name, 8); in RTS_AddFile()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | rts.cpp | 72 lumpinfo_t *lump_p; in RTS_AddFile() local 116 lump_p = (lumpinfo_t*)Xrealloc(lumpinfo, (numlumps + header.numlumps)*sizeof(lumpinfo_t)); in RTS_AddFile() 117 if (!lump_p) in RTS_AddFile() 122 lumpinfo = lump_p; in RTS_AddFile() 126 lump_p = &lumpinfo[startlump]; in RTS_AddFile() 128 for (i=startlump; i<numlumps; i++,lump_p++, fileinfo++) in RTS_AddFile() 130 lump_p->handle = handle; in RTS_AddFile() 131 lump_p->position = B_LITTLE32(fileinfo->filepos); in RTS_AddFile() 132 lump_p->size = B_LITTLE32(fileinfo->size); in RTS_AddFile() 133 strncpy(lump_p->name, fileinfo->name, 8); in RTS_AddFile()
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/dports/games/heretic/glheretic-1.2/ |
H A D | w_wad.c | 249 lumpinfo_t *lump_p; in W_AddFile() local 302 lump_p = &lumpinfo[startlump]; in W_AddFile() 306 lump_p->handle = handle; in W_AddFile() 308 lump_p->size = LONG(fileinfo->size); in W_AddFile() 309 strncpy (lump_p->name, fileinfo->name, 8); in W_AddFile() 405 lumpinfo_t *lump_p; in W_CheckNumForName() local 419 lump_p = lumpinfo + numlumps; in W_CheckNumForName() 421 while (lump_p-- != lumpinfo) in W_CheckNumForName() 422 if ( *(int *)lump_p->name == v1 in W_CheckNumForName() 423 && *(int *)&lump_p->name[4] == v2) in W_CheckNumForName() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/resourcefiles/ |
H A D | file_zip.cpp | 197 FZipLump *lump_p = Lumps; in Open() local 248 lump_p->LumpNameSetup(name); in Open() 249 lump_p->LumpSize = LittleLong(zip_fh->UncompressedSize); in Open() 250 lump_p->Owner = this; in Open() 252 lump_p->Flags = LUMPF_ZIPFILE | LUMPFZIP_NEEDFILESTART; in Open() 253 lump_p->Method = BYTE(zip_fh->Method); in Open() 254 lump_p->GPFlags = zip_fh->Flags; in Open() 256 lump_p->Position = LittleLong(zip_fh->LocalHeaderOffset); in Open() 257 lump_p->CheckEmbedded(); in Open() 262 memset(lump_p->Name, 0, sizeof(lump_p->Name)); in Open() [all …]
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H A D | file_7z.cpp | 261 F7ZLump *lump_p = Lumps; in Open() local 294 lump_p->LumpNameSetup(name); in Open() 295 lump_p->LumpSize = static_cast<int>(SzArEx_GetFileSize(archPtr, i)); in Open() 296 lump_p->Owner = this; in Open() 297 lump_p->Flags = LUMPF_ZIPFILE; in Open() 298 lump_p->Position = i; in Open() 299 lump_p->CheckEmbedded(); in Open() 300 lump_p++; in Open()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | w_wad.c | 121 lumpinfo_t *lump_p; in W_AddFile() local 183 lump_p = &lumpinfo[startlump]; in W_AddFile() 186 lump_p->handle = handle; in W_AddFile() 187 lump_p->position = LONG(fileinfo->filepos); in W_AddFile() 188 lump_p->size = LONG(fileinfo->size); in W_AddFile() 189 strncpy(lump_p->name, fileinfo->name, 8); in W_AddFile() 423 lumpinfo_t *lump_p; in W_CheckNumForName() local 433 lump_p = lumpinfo+numlumps; in W_CheckNumForName() 434 while(lump_p-- != lumpinfo) in W_CheckNumForName() 436 if(*(int *)lump_p->name == v1 && *(int *)&lump_p->name[4] == v2) in W_CheckNumForName() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | RTS.C | 64 lumpinfo_t *lump_p; in RTS_AddFile() local 97 lump_p = &lumpinfo[startlump]; in RTS_AddFile() 99 for (i=startlump ; i<numlumps ; i++,lump_p++, fileinfo++) in RTS_AddFile() 101 lump_p->handle = handle; in RTS_AddFile() 102 lump_p->position = IntelLong(fileinfo->filepos); in RTS_AddFile() 103 lump_p->size = IntelLong(fileinfo->size); in RTS_AddFile() 104 strncpy (lump_p->name, fileinfo->name, 8); in RTS_AddFile()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/resourcefiles/ |
H A D | file_zip.cpp | 204 FZipLump *lump_p = Lumps; in Open() local 248 lump_p->LumpNameSetup(name); in Open() 249 lump_p->LumpSize = LittleLong(zip_fh->UncompressedSize); in Open() 250 lump_p->Owner = this; in Open() 252 lump_p->Flags = LUMPF_ZIPFILE | LUMPFZIP_NEEDFILESTART; in Open() 253 lump_p->Method = BYTE(zip_fh->Method); in Open() 254 lump_p->GPFlags = zip_fh->Flags; in Open() 255 lump_p->CompressedSize = LittleLong(zip_fh->CompressedSize); in Open() 256 lump_p->Position = LittleLong(zip_fh->LocalHeaderOffset); in Open() 257 lump_p->CheckEmbedded(); in Open() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata/ |
H A D | images.c | 242 byte *cropped, *lump_p; in Cmd_Colormap() local 270 lump_p = cropped; in Cmd_Colormap() 296 *lump_p++ = c; in Cmd_Colormap() 310 *lump_p++ = 255; in Cmd_Colormap() 313 *lump_p++ = 255; in Cmd_Colormap() 521 byte *lump_p; in Cmd_Mip() local 599 lump_p = (byte *)(&qtex->value+1); in Cmd_Mip() 604 source = lump_p; in Cmd_Mip() 614 *lump_p++ = pix; in Cmd_Mip() 649 while ((int)lump_p&3) in Cmd_Mip() [all …]
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/dports/games/gtkradiant/GPL/Q2Tools/qdata/ |
H A D | images.c | 242 byte *cropped, *lump_p; in Cmd_Colormap() local 270 lump_p = cropped; in Cmd_Colormap() 296 *lump_p++ = c; in Cmd_Colormap() 310 *lump_p++ = 255; in Cmd_Colormap() 313 *lump_p++ = 255; in Cmd_Colormap() 521 byte *lump_p; in Cmd_Mip() local 599 lump_p = (byte *)(&qtex->value+1); in Cmd_Mip() 604 source = lump_p; in Cmd_Mip() 614 *lump_p++ = pix; in Cmd_Mip() 649 while ((int)lump_p&3) in Cmd_Mip() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qdata/ |
H A D | images.c | 242 byte *cropped, *lump_p; in Cmd_Colormap() local 270 lump_p = cropped; in Cmd_Colormap() 296 *lump_p++ = c; in Cmd_Colormap() 310 *lump_p++ = 255; in Cmd_Colormap() 313 *lump_p++ = 255; in Cmd_Colormap() 521 byte *lump_p; in Cmd_Mip() local 599 lump_p = (byte *)(&qtex->value+1); in Cmd_Mip() 604 source = lump_p; in Cmd_Mip() 614 *lump_p++ = pix; in Cmd_Mip() 649 while ((int)lump_p&3) in Cmd_Mip() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata/ |
H A D | images.c | 241 byte *cropped, *lump_p; in Cmd_Colormap() local 268 lump_p = cropped; in Cmd_Colormap() 294 *lump_p++ = c; in Cmd_Colormap() 308 *lump_p++ = 255; in Cmd_Colormap() 311 *lump_p++ = 255; in Cmd_Colormap() 523 byte *lump_p; in Cmd_Mip() local 604 lump_p = (byte *)( &qtex->value + 1 ); in Cmd_Mip() 609 source = lump_p; in Cmd_Mip() 620 *lump_p++ = pix; in Cmd_Mip() 655 while ( (int)lump_p & 3 ) in Cmd_Mip() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | w_wad.c | 216 lump_p->wad_file = wad_file; in W_AddFile() 217 lump_p->position = LONG(filerover->filepos); in W_AddFile() 218 lump_p->size = LONG(filerover->size); in W_AddFile() 219 lump_p->cache = NULL; in W_AddFile() 220 strncpy(lump_p->name, filerover->name, 8); in W_AddFile() 221 lumpinfo[i] = lump_p; in W_AddFile() 650 char *filename, *lump_p; in W_LumpDump() local 670 lump_p = malloc(lumpinfo[i]->size); in W_LumpDump() 671 W_ReadLump(i, lump_p); in W_LumpDump() 672 fwrite(lump_p, 1, lumpinfo[i]->size, fp); in W_LumpDump() [all …]
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | w_wad.c | 137 lumpinfo_t* lump_p; in W_AddFile() local 235 lump_p = &lumpinfo[startlump]; in W_AddFile() 237 for (i=startlump ; (int)i<numlumps ; i++,lump_p++, fileinfo++) in W_AddFile() 239 lump_p->flags = 0; //e6y in W_AddFile() 240 lump_p->wadfile = wadfile; // killough 4/25/98 in W_AddFile() 241 lump_p->position = LittleLong(fileinfo->filepos); in W_AddFile() 242 lump_p->size = LittleLong(fileinfo->size); in W_AddFile() 248 lump_p->li_namespace = ns_demos; in W_AddFile() 252 lump_p->li_namespace = ns_global; // killough 4/17/98 in W_AddFile() 254 strncpy (lump_p->name, fileinfo->name, 8); in W_AddFile() [all …]
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