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Searched refs:lvxx_buffer (Results 1 – 1 of 1) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp8208 Buffer lvxx_buffer; in LoadTheGame() local
8211 if (!::LoadCompressedChunk("LVXX", &file_stream, lvxx_buffer)) { in LoadTheGame()
8248 static_cast<int>(lvxx_buffer.size()), in LoadTheGame()
8250 lvxx_buffer.data()); in LoadTheGame()
8400 Buffer lvxx_buffer(lvxx_desire_dst_size); in SaveTheGame() local
8406 lvxx_buffer.data(), in SaveTheGame()
8449 is_succeed &= file_stream.write(lvxx_buffer.data(), lvxx_dst_size); in SaveTheGame()