Searched refs:lvxx_dst_size (Results 1 – 1 of 1) sorted by relevance
8404 int32_t lvxx_dst_size = ::LZH_Compress( in SaveTheGame() local8411 if (lvxx_dst_size > lvxx_desire_dst_size) { in SaveTheGame()8446 bstone::Endian::le(lvxx_dst_size + 4)); in SaveTheGame()8449 is_succeed &= file_stream.write(lvxx_buffer.data(), lvxx_dst_size); in SaveTheGame()