Searched refs:mCasterHandle (Results 1 – 2 of 2) sorted by relevance
87 MWWorld::Ptr mCasterHandle; member
283 state.mCasterHandle = caster; in launchMagicBolt()335 state.mCasterHandle = actor; in launchProjectile()734 if (!mCasterHandle.isEmpty()) in getCaster()735 return mCasterHandle; in getCaster()