Searched refs:mCollisionNormal (Results 1 – 12 of 12) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_world.cpp | 808 clip->trace.plane.normal[0] = clip->trace.G2CollisionMap[z].mCollisionNormal[0]; in SV_ClipMoveToEntities() 809 clip->trace.plane.normal[1] = clip->trace.G2CollisionMap[z].mCollisionNormal[1]; in SV_ClipMoveToEntities() 810 clip->trace.plane.normal[2] = clip->trace.G2CollisionMap[z].mCollisionNormal[2]; in SV_ClipMoveToEntities()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | ghoul2_shared.h | 751 vec3_t mCollisionNormal; variable 773 saved_game.write<float>(mCollisionNormal); in sg_export() 790 saved_game.read<float>(mCollisionNormal); in sg_import()
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H A D | wp_saber.cpp | 2154 VectorCopy( coll.mCollisionNormal, hitEntNormal[numHitEnts] ); in WP_SaberDamageEffects() 2272 G_PlayEffect( hitEffect, coll.mCollisionPosition, coll.mCollisionNormal ); in WP_SaberDamageEffects()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | ghoul2_shared.h | 407 vec3_t mCollisionNormal;
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H A D | wp_saber.cpp | 1342 VectorCopy( coll.mCollisionNormal, hitEntDir[numHitEnts] ); in WP_SaberDamageEffects() 1370 G_PlayEffect( hitEffect, coll.mCollisionPosition, coll.mCollisionNormal ); in WP_SaberDamageEffects()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | G2_misc.cpp | 1117 TransformPoint(normal, newCol.mCollisionNormal, &worldMatrix); in G2_TracePolys() 1118 VectorNormalize(newCol.mCollisionNormal); in G2_TracePolys() 1352 TransformPoint(normal, newCol.mCollisionNormal, &worldMatrix); in G2_RadiusTracePolys() 1353 VectorNormalize(newCol.mCollisionNormal); in G2_RadiusTracePolys()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | G2_misc.cpp | 1116 TransformPoint(normal, newCol.mCollisionNormal, &worldMatrix); in G2_TracePolys() 1117 VectorNormalize(newCol.mCollisionNormal); in G2_TracePolys() 1351 TransformPoint(normal, newCol.mCollisionNormal, &worldMatrix); in G2_RadiusTracePolys() 1352 VectorNormalize(newCol.mCollisionNormal); in G2_RadiusTracePolys()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | G2_misc.cpp | 1172 TransformPoint(normal, newCol.mCollisionNormal, &worldMatrix); in G2_TracePolys() 1173 VectorNormalize(newCol.mCollisionNormal); in G2_TracePolys() 1407 TransformPoint(normal, newCol.mCollisionNormal, &worldMatrix); in G2_RadiusTracePolys() 1408 VectorNormalize(newCol.mCollisionNormal); in G2_RadiusTracePolys()
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_world.cpp | 789 VectorCopy(G2Trace[bestTr].mCollisionNormal, clip->trace.plane.normal); in SV_ClipMoveToEntities()
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 791 vec3_t mCollisionNormal; member
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | w_saber.c | 2383 VectorCopy(G2Trace[0].mCollisionNormal, tr->plane.normal); in G_G2TraceCollide()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_players.c | 5725 VectorCopy(G2Trace[0].mCollisionNormal, tr->plane.normal); in CG_G2TraceCollide()
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