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Searched refs:mCreature2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/opendungeons/OpenDungeons-0.7.1/source/rooms/
H A DRoomCasino.cpp192 creature = game.mCreature2.mCreature; in notifyActiveSpotRemoved()
212 if(p.second.mCreature2.mCreature == nullptr) in hasOpenCreatureSpot()
239 if(p.second.mCreature2.mCreature != nullptr) in addCreatureUsingRoom()
249 p.second.mCreature2.mIsReady = false; in addCreatureUsingRoom()
292 p.second.mCreature2.mCreature = nullptr; in removeCreatureUsingRoom()
331 if(p.second.mCreature2.mCreature == nullptr) in removeCreatureUsingRoom()
335 p.second.mCreature2.mIsReady = false; in removeCreatureUsingRoom()
362 if(!p.second.mCreature2.mIsReady) in doUpkeep()
395 creature = p.second.mCreature2.mCreature; in doUpkeep()
440 opponentInfo = &p.second.mCreature2; in useRoom()
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H A DRoomCasino.h44 mCreature2(nullptr, false), in RoomCasinoGame()
49 RoomCasinoGameCreatureInfo mCreature2; variable