Searched refs:mCreatureBaseMood (Results 1 – 2 of 2) sorted by relevance
103 { return mCreatureBaseMood; } in getCreatureBaseMood()294 int32_t mCreatureBaseMood; variable
51 mCreatureBaseMood(1000), in ConfigManager()541 mCreatureBaseMood = Helper::toInt(nextParam); in loadGlobalGameConfig()