Searched refs:mDefaultWorld (Results 1 – 1 of 1) sorted by relevance
123 static Box2DWorld * mDefaultWorld; variable142 if (!mDefaultWorld) in Box2DWorld()143 mDefaultWorld = this; in Box2DWorld()156 if (mDefaultWorld == this) in ~Box2DWorld()157 mDefaultWorld = 0; in ~Box2DWorld()349 return mDefaultWorld; in defaultWorld()