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Searched refs:mDepthStencilState (Results 1 – 25 of 72) sorted by relevance

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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/src/dawn_native/
H A DRenderPipeline.cpp427 mDepthStencilState = *descriptor->depthStencilState; in RenderPipelineBase()
433 mDepthStencilState.depthCompare = wgpu::CompareFunction::Always; in RenderPipelineBase()
434 mDepthStencilState.depthWriteEnabled = false; in RenderPipelineBase()
436 mDepthStencilState.stencilBack.failOp = wgpu::StencilOperation::Keep; in RenderPipelineBase()
438 mDepthStencilState.stencilBack.passOp = wgpu::StencilOperation::Keep; in RenderPipelineBase()
443 mDepthStencilState.stencilReadMask = 0xff; in RenderPipelineBase()
444 mDepthStencilState.stencilWriteMask = 0xff; in RenderPipelineBase()
506 return &mDepthStencilState; in GetDepthStencilStateDescriptor()
542 return mDepthStencilState.format; in GetDepthStencilFormat()
659 const DepthStencilStateDescriptor& descA = a->mDepthStencilState; in operator ()()
[all …]
H A DRenderPipeline.h40 bool StencilTestEnabled(const DepthStencilStateDescriptor* mDepthStencilState);
106 DepthStencilStateDescriptor mDepthStencilState; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/dawn_native/
H A DRenderPipeline.cpp445 mDepthStencilState = *descriptor->depthStencilState;
451 mDepthStencilState.depthCompare = wgpu::CompareFunction::Always;
452 mDepthStencilState.depthWriteEnabled = false;
454 mDepthStencilState.stencilBack.failOp = wgpu::StencilOperation::Keep;
456 mDepthStencilState.stencilBack.passOp = wgpu::StencilOperation::Keep;
461 mDepthStencilState.stencilReadMask = 0xff;
462 mDepthStencilState.stencilWriteMask = 0xff;
527 return &mDepthStencilState; in GetDepthStencilStateDescriptor()
585 return mDepthStencilState.format; in GetDepthStencilFormat()
701 const DepthStencilStateDescriptor& descA = a->mDepthStencilState; in operator ()()
[all …]
H A DRenderPipeline.h44 bool StencilTestEnabled(const DepthStencilStateDescriptor* mDepthStencilState);
115 DepthStencilStateDescriptor mDepthStencilState; variable
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp66 mDepthStencilState(nullptr), in DirectX11RenderManager()
223 hr = mpD3DDevice->CreateDepthStencilState(&depthDesc, &mDepthStencilState); in initialise()
271 if ( mDepthStencilState ) mDepthStencilState->Release(); in shutdown()
347 mpD3DContext->OMSetDepthStencilState(mDepthStencilState, 0); in begin()
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp66 mDepthStencilState(nullptr), in DirectX11RenderManager()
223 hr = mpD3DDevice->CreateDepthStencilState(&depthDesc, &mDepthStencilState); in initialise()
271 if ( mDepthStencilState ) mDepthStencilState->Release(); in shutdown()
347 mpD3DContext->OMSetDepthStencilState(mDepthStencilState, 0); in begin()
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp66 mDepthStencilState(nullptr), in DirectX11RenderManager()
223 hr = mpD3DDevice->CreateDepthStencilState(&depthDesc, &mDepthStencilState); in initialise()
271 if ( mDepthStencilState ) mDepthStencilState->Release(); in shutdown()
347 mpD3DContext->OMSetDepthStencilState(mDepthStencilState, 0); in begin()
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp66 mDepthStencilState(nullptr), in DirectX11RenderManager()
223 hr = mpD3DDevice->CreateDepthStencilState(&depthDesc, &mDepthStencilState); in initialise()
271 if ( mDepthStencilState ) mDepthStencilState->Release(); in shutdown()
347 mpD3DContext->OMSetDepthStencilState(mDepthStencilState, 0); in begin()
/dports/lang/spidermonkey78/firefox-78.9.0/dom/webgpu/ipc/
H A DWebGPUTypes.h78 Maybe<ffi::WGPUDepthStencilStateDescriptor> mDepthStencilState; member
H A DWebGPUChild.cpp421 if (aDesc.mDepthStencilState.WasPassed()) { in DeviceCreateRenderPipeline()
422 desc.mDepthStencilState = in DeviceCreateRenderPipeline()
423 Some(ConvertDepthStencilDescriptor(aDesc.mDepthStencilState.Value())); in DeviceCreateRenderPipeline()
H A DWebGPUSerialize.h146 mDepthStencilState, mVertexState, mSampleCount, mSampleMask,
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h104 ID3D11DepthStencilState* mDepthStencilState; variable
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h104 ID3D11DepthStencilState* mDepthStencilState; variable
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h104 ID3D11DepthStencilState* mDepthStencilState; variable
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h104 ID3D11DepthStencilState* mDepthStencilState; variable
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.h270 ID3D11DepthStencilState *mDepthStencilState; variable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp537 mDepthStencilState(), in Blit11()
669 ANGLE_TRY(mRenderer->allocateResource(context11, depthStencilDesc, &mDepthStencilState)); in initResources()
670 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1098 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1735 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp537 mDepthStencilState(), in Blit11()
669 ANGLE_TRY(mRenderer->allocateResource(context11, depthStencilDesc, &mDepthStencilState)); in initResources()
670 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1098 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1735 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp541 mDepthStencilState(), in Blit11()
673 ANGLE_TRY(mRenderer->allocateResource(context11, depthStencilDesc, &mDepthStencilState)); in initResources()
674 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1102 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1739 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp577 mDepthStencilState(), in Blit11()
710 ANGLE_TRY(mRenderer->allocateResource(depthStencilDesc, &mDepthStencilState)); in initResources()
711 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1301 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1957 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp577 mDepthStencilState(), in Blit11()
710 ANGLE_TRY(mRenderer->allocateResource(depthStencilDesc, &mDepthStencilState)); in initResources()
711 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1301 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1957 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp577 mDepthStencilState(), in Blit11()
710 ANGLE_TRY(mRenderer->allocateResource(depthStencilDesc, &mDepthStencilState)); in initResources()
711 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1301 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1957 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp537 mDepthStencilState(), in Blit11()
669 ANGLE_TRY(mRenderer->allocateResource(context11, depthStencilDesc, &mDepthStencilState)); in initResources()
670 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1098 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1735 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp577 mDepthStencilState(), in Blit11()
710 ANGLE_TRY(mRenderer->allocateResource(depthStencilDesc, &mDepthStencilState)); in initResources()
711 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1301 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1957 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp577 mDepthStencilState(), in Blit11()
710 ANGLE_TRY(mRenderer->allocateResource(depthStencilDesc, &mDepthStencilState)); in initResources()
711 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1301 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1957 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()

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