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Searched refs:mDicts (Results 1 – 21 of 21) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DglTFAsset.inl141 asset.mDicts.push_back(this); // register to the list of dictionaries
989 for (size_t i = 0; i < mDicts.size(); ++i) {
990 mDicts[i]->AttachToDocument(doc);
1002 for (size_t i = 0; i < mDicts.size(); ++i) {
1003 mDicts[i]->DetachFromDocument();
H A DglTFAssetWriter.inl319 for (size_t i = 0; i < a.mDicts.size(); ++i) {
320 a.mDicts[i]->WriteObjects(*this);
H A DglTFAsset.h868 std::vector<LazyDictBase*> mDicts; variable
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/glTF/
H A DglTFAsset.inl71 asset.mDicts.push_back(this); // register to the list of dictionaries
1227 for (size_t i = 0; i < mDicts.size(); ++i) {
1228 mDicts[i]->AttachToDocument(doc);
1239 for (size_t i = 0; i < mDicts.size(); ++i) {
1240 mDicts[i]->DetachFromDocument();
H A DglTFAssetWriter.inl512 for (size_t i = 0; i < a.mDicts.size(); ++i) {
513 a.mDicts[i]->WriteObjects(*this);
H A DglTFAsset.h983 std::vector<LazyDictBase *> mDicts; variable
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DglTF2Asset.inl159 asset.mDicts.push_back(this); // register to the list of dictionaries
1170 for (size_t i = 0; i < mDicts.size(); ++i) {
1171 mDicts[i]->AttachToDocument(doc);
1185 for (size_t i = 0; i < mDicts.size(); ++i) {
1186 mDicts[i]->DetachFromDocument();
H A DglTFAsset.inl159 asset.mDicts.push_back(this); // register to the list of dictionaries
1367 for (size_t i = 0; i < mDicts.size(); ++i) {
1368 mDicts[i]->AttachToDocument(doc);
1380 for (size_t i = 0; i < mDicts.size(); ++i) {
1381 mDicts[i]->DetachFromDocument();
H A DglTFAssetWriter.inl487 for (size_t i = 0; i < a.mDicts.size(); ++i) {
488 a.mDicts[i]->WriteObjects(*this);
H A DglTF2AssetWriter.inl517 for (size_t i = 0; i < a.mDicts.size(); ++i) {
518 a.mDicts[i]->WriteObjects(*this);
H A DglTF2Asset.h1044 std::vector<LazyDictBase*> mDicts; variable
H A DglTFAsset.h1098 std::vector<LazyDictBase*> mDicts; variable
/dports/devel/upp/upp/bazaar/plugin/assimp/code/glTF/
H A DglTFAsset.inl168 asset.mDicts.push_back(this); // register to the list of dictionaries
1389 for (size_t i = 0; i < mDicts.size(); ++i) {
1390 mDicts[i]->AttachToDocument(doc);
1402 for (size_t i = 0; i < mDicts.size(); ++i) {
1403 mDicts[i]->DetachFromDocument();
H A DglTFAssetWriter.inl506 for (size_t i = 0; i < a.mDicts.size(); ++i) {
507 a.mDicts[i]->WriteObjects(*this);
H A DglTFAsset.h1048 std::vector<LazyDictBase*> mDicts; variable
/dports/devel/upp/upp/bazaar/plugin/assimp/code/glTF2/
H A DglTF2Asset.inl168 asset.mDicts.push_back(this); // register to the list of dictionaries
1444 for (size_t i = 0; i < mDicts.size(); ++i) {
1445 mDicts[i]->AttachToDocument(doc);
1475 for (size_t i = 0; i < mDicts.size(); ++i) {
1476 mDicts[i]->DetachFromDocument();
H A DglTF2AssetWriter.inl578 for (size_t i = 0; i < a.mDicts.size(); ++i) {
579 a.mDicts[i]->WriteObjects(*this);
H A DglTF2Asset.h1017 std::vector<LazyDictBase*> mDicts; variable
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/glTF2/
H A DglTF2Asset.inl363 asset.mDicts.push_back(this); // register to the list of dictionaries
1914 for (size_t i = 0; i < mDicts.size(); ++i) {
1915 mDicts[i]->AttachToDocument(doc);
1945 for (size_t i = 0; i < mDicts.size(); ++i) {
1946 mDicts[i]->DetachFromDocument();
H A DglTF2AssetWriter.inl742 for (size_t i = 0; i < a.mDicts.size(); ++i) {
743 a.mDicts[i]->WriteObjects(*this);
H A DglTF2Asset.h1104 std::vector<LazyDictBase *> mDicts; variable