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Searched refs:mDomainShader (Results 1 – 10 of 10) sorted by relevance

/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/GLSL/
H A DOgreGLSLSeparableProgram.cpp70 loadIndividualProgram(mDomainShader); in compileAndLink()
105 if (mDomainShader && mDomainShader->isLinked()) in compileAndLink()
107 …rogramStages(mGLProgramPipelineHandle, GL_TESS_EVALUATION_SHADER_BIT, mDomainShader->getGLProgramH… in compileAndLink()
262 …r* shaders[6] = {getVertexShader(), mFragmentShader, mGeometryShader, mDomainShader, mHullShader, … in buildGLUniformReferences()
290 …(fromProgType == GPT_DOMAIN_PROGRAM && mDomainShader && (!mDomainShader->getColumnMajorMatrices())… in updateUniforms()
318 else if (fromProgType == GPT_DOMAIN_PROGRAM && mDomainShader) in updateUniforms()
320 progID = mDomainShader->getGLProgramHandle(); in updateUniforms()
321 uniformCache = mDomainShader->getUniformCache(); in updateUniforms()
707 if (mDomainShader && currentUniform->mSourceProgType == GPT_DOMAIN_PROGRAM) in updatePassIterationUniforms()
709 progID = mDomainShader->getGLProgramHandle(); in updatePassIterationUniforms()
H A DOgreGLSLProgram.cpp46 , mDomainShader(domainShader) in GLSLProgram()
68 if (mDomainShader) in getCombinedName()
71 name += mDomainShader->getName(); in getCombinedName()
116 mHullShader, mDomainShader, mComputeShader}; in getCombinedHash()
H A DOgreGLSLMonolithicProgram.cpp101 … for (auto shader : {mFragmentShader, mGeometryShader, mHullShader, mDomainShader, mComputeShader}) in compileAndLink()
154 …r* shaders[6] = {getVertexShader(), mFragmentShader, mGeometryShader, mDomainShader, mHullShader, … in buildGLUniformReferences()
187 …(fromProgType == GPT_DOMAIN_PROGRAM && mDomainShader && (!mDomainShader->getColumnMajorMatrices())… in updateUniforms()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GLSL/
H A DOgreGLSLProgram.h73 GLSLShader* getDomainShader() const { return mDomainShader; } in getDomainShader()
83 (GLSLShaderCommon*)mDomainShader == shader || in isUsingShader()
110 GLSLShader* mDomainShader; variable
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D11/src/
H A DOgreD3D11GpuProgram.cpp230 , mDomainShader(NULL) in D3D11GpuDomainProgram()
251 &mDomainShader); in loadFromMicrocode()
270 SAFE_RELEASE(mDomainShader); in unloadImpl()
275 return mDomainShader; in getDomainShader()
H A DOgreD3D11HLSLProgram.cpp1194 SAFE_RELEASE(mDomainShader); in unloadHighLevelImpl()
1436 …, mPixelShader(NULL),mGeometryShader(NULL), mHullShader(NULL), mDomainShader(NULL), mComputeShader… in D3D11HLSLProgram()
1792 &mDomainShader); in CreateDomainShader()
1975 assert(mDomainShader); in getDomainShader()
1976 return mDomainShader; in getDomainShader()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D11/include/
H A DOgreD3D11GpuProgram.h95 ID3D11DomainShader * mDomainShader;
H A DOgreD3D11HLSLProgram.h128 ID3D11DomainShader* mDomainShader; variable
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/include/
H A DOgreD3D11HLSLProgram.h132 ComPtr<ID3D11DomainShader> mDomainShader; variable
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/src/
H A DOgreD3D11HLSLProgram.cpp1237 mDomainShader.Reset(); in unloadHighLevelImpl()
1880 mDomainShader.ReleaseAndGetAddressOf()); in CreateDomainShader()
2071 assert(mDomainShader); in getDomainShader()
2072 return mDomainShader.Get(); in getDomainShader()