Searched refs:mEpisodeName (Results 1 – 4 of 4) sorted by relevance
630 FString mEpisodeName; member
478 const char *ep_name = StartEpisode->mEpisodeName; in STAT_ChangeLevel()
1729 epi->mEpisodeName = name; in ParseEpisodeInfo()
1067 AllEpisodes[i].mEpisodeName, ld->mFont, ld->mFontColor, ld->mFontColor2, NAME_Skillmenu, i); in BuildEpisodeMenu()1099 …FOptionMenuItemSubmenu *it = new FOptionMenuItemSubmenu(AllEpisodes[i].mEpisodeName, "Skillmenu", … in BuildEpisodeMenu()