Searched refs:mLightPivots (Results 1 – 2 of 2) sorted by relevance
128 Ogre::SceneNode* mLightPivots[NUM_LIGHTS]; variable207 mLightPivots[i] = mSceneMgr->getRootSceneNode()->createChildSceneNode(); in setupScene()208 mLightPivots[i]->rotate(mLightRotationAxes[i], Ogre::Angle(mLightRotationAngles[i])); in setupScene()217 mLightPivots[i]->attachObject(mLights[i]); in setupScene()221 mLightPivots[i]->attachObject(mLightFlareSets[i]); in setupScene()473 mLightPivots[0]->rotate(mLightRotationAxes[0], Ogre::Angle(mRotateSpeed * 2.0f)); in frameRenderingQueued()
121 Ogre::SceneNode* mLightPivots[NUM_LIGHTS]; variable200 mLightPivots[i] = mSceneMgr->getRootSceneNode()->createChildSceneNode(); in setupScene()201 mLightPivots[i]->rotate(mLightRotationAxes[i], Ogre::Angle(mLightRotationAngles[i])); in setupScene()210 mLightPivots[i]->attachObject(mLights[i]); in setupScene()214 mLightPivots[i]->attachObject(mLightFlareSets[i]); in setupScene()466 mLightPivots[0]->rotate(mLightRotationAxes[0], Ogre::Angle(mRotateSpeed * 2.0f)); in frameRenderingQueued()