Searched refs:mMaxDeltaVelocityPerUpdate (Results 1 – 2 of 2) sorted by relevance
288 float mMaxDeltaVelocityPerUpdate; member in CWindZone310 mMaxDeltaVelocityPerUpdate = 10.0f; in Initialize()348 if (DeltaVelocityLen > mMaxDeltaVelocityPerUpdate) in Update()350 DeltaVelocityLen = mMaxDeltaVelocityPerUpdate; in Update()1568 nWind.mMaxDeltaVelocityPerUpdate = 10.0f; in RE_WorldEffectCommand()
316 float mMaxDeltaVelocityPerUpdate; member in CWindZone338 mMaxDeltaVelocityPerUpdate = 10.0f; in Initialize()376 if (DeltaVelocityLen > mMaxDeltaVelocityPerUpdate) in Update()378 DeltaVelocityLen = mMaxDeltaVelocityPerUpdate; in Update()1814 nWind.mMaxDeltaVelocityPerUpdate = 10.0f; in R_WorldEffectCommand()