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Searched refs:mPixelShader1 (Results 1 – 8 of 8) sorted by relevance

/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp64 mPixelShader1(nullptr), in DirectX11RenderManager()
177 …ice->CreatePixelShader(bytecode->GetBufferPointer(), bytecode->GetBufferSize(), 0, &mPixelShader1); in initialise()
268 if ( mPixelShader1 ) mPixelShader1->Release(); in shutdown()
308 mpD3DContext->PSSetShader(mPixelShader1, 0, 0); in doRender()
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp64 mPixelShader1(nullptr), in DirectX11RenderManager()
177 …ice->CreatePixelShader(bytecode->GetBufferPointer(), bytecode->GetBufferSize(), 0, &mPixelShader1); in initialise()
268 if ( mPixelShader1 ) mPixelShader1->Release(); in shutdown()
308 mpD3DContext->PSSetShader(mPixelShader1, 0, 0); in doRender()
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp64 mPixelShader1(nullptr), in DirectX11RenderManager()
177 …ice->CreatePixelShader(bytecode->GetBufferPointer(), bytecode->GetBufferSize(), 0, &mPixelShader1); in initialise()
268 if ( mPixelShader1 ) mPixelShader1->Release(); in shutdown()
308 mpD3DContext->PSSetShader(mPixelShader1, 0, 0); in doRender()
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/src/
H A DMyGUI_DirectX11RenderManager.cpp64 mPixelShader1(nullptr), in DirectX11RenderManager()
177 …ice->CreatePixelShader(bytecode->GetBufferPointer(), bytecode->GetBufferSize(), 0, &mPixelShader1); in initialise()
268 if ( mPixelShader1 ) mPixelShader1->Release(); in shutdown()
308 mpD3DContext->PSSetShader(mPixelShader1, 0, 0); in doRender()
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h100 ID3D11PixelShader* mPixelShader0, *mPixelShader1; variable
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h100 ID3D11PixelShader* mPixelShader0, *mPixelShader1; variable
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h100 ID3D11PixelShader* mPixelShader0, *mPixelShader1; variable
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/DirectX11/DirectX11Platform/include/
H A DMyGUI_DirectX11RenderManager.h100 ID3D11PixelShader* mPixelShader0, *mPixelShader1; variable