Searched refs:mRenderInstanceAttribsBound (Results 1 – 10 of 10) sorted by relevance
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/src/ |
H A D | OgreGLES2RenderSystem.cpp | 85 mRenderInstanceAttribsBound.reserve(100); in GLES2RenderSystem() 1629 mRenderAttribsBound, mRenderInstanceAttribsBound, true); in _render() 1641 mRenderAttribsBound, mRenderInstanceAttribsBound, true); in _render() 1767 …for (vector<GLuint>::type::iterator ai = mRenderInstanceAttribsBound.begin(); ai != mRenderInstanc… in _render() 1773 mRenderInstanceAttribsBound.clear(); in _render()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/include/ |
H A D | OgreGLES2RenderSystem.h | 100 std::vector<GLuint> mRenderInstanceAttribsBound; variable
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/ |
H A D | OgreGLES2RenderSystem.cpp | 173 mRenderInstanceAttribsBound.reserve(100); in GLES2RenderSystem() 1538 …for (std::vector<GLuint>::iterator ai = mRenderInstanceAttribsBound.begin(); ai != mRenderInstance… in _render() 1542 mRenderInstanceAttribsBound.clear(); in _render() 2207 mRenderInstanceAttribsBound.push_back(attrib); in bindVertexElementToGpu()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/ |
H A D | OgreGLRenderSystem.h | 150 std::vector<GLuint> mRenderInstanceAttribsBound; variable
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/ |
H A D | OgreGLRenderSystem.h | 156 vector<GLuint>::type mRenderInstanceAttribsBound; variable
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/ |
H A D | OgreGL3PlusRenderSystem.h | 136 vector<GLuint>::type mRenderInstanceAttribsBound; variable
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/ |
H A D | OgreGLES2RenderSystem.h | 118 vector<GLuint>::type mRenderInstanceAttribsBound; variable
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLRenderSystem.cpp | 117 mRenderInstanceAttribsBound.reserve(100); in GLRenderSystem() 2905 mRenderAttribsBound, mRenderInstanceAttribsBound); in _render() 2915 mRenderAttribsBound, mRenderInstanceAttribsBound); in _render() 3045 …for (vector<GLuint>::type::iterator ai = mRenderInstanceAttribsBound.begin(); ai != mRenderInstanc… in _render() 3051 mRenderInstanceAttribsBound.clear(); in _render()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusRenderSystem.cpp | 126 mRenderInstanceAttribsBound.reserve(100); in GL3PlusRenderSystem() 1753 mRenderAttribsBound, mRenderInstanceAttribsBound, updateVAO); in _render() 1763 mRenderAttribsBound, mRenderInstanceAttribsBound, updateVAO); in _render() 1953 mRenderInstanceAttribsBound.clear(); in _render()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLRenderSystem.cpp | 172 mRenderInstanceAttribsBound.reserve(100); in GLRenderSystem() 2734 …for (std::vector<GLuint>::iterator ai = mRenderInstanceAttribsBound.begin(); ai != mRenderInstance… in _render() 2740 mRenderInstanceAttribsBound.clear(); in _render() 3349 mRenderInstanceAttribsBound.push_back(attrib); in bindVertexElementToGpu()
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