Searched refs:mRequestedVibrationPattern (Results 1 – 12 of 12) sorted by relevance
740 pattern.SwapElements(mRequestedVibrationPattern); in SetVibrationPermission()810 mRequestedVibrationPattern.SwapElements(pattern); in Vibrate()814 mRequestedVibrationPattern.IsEmpty() || in Vibrate()815 (mRequestedVibrationPattern.Length() == 1 && in Vibrate()816 mRequestedVibrationPattern[0] == 0)) { in Vibrate()
259 nsTArray<uint32_t> mRequestedVibrationPattern; variable
843 pattern.SwapElements(mRequestedVibrationPattern); in SetVibrationPermission()917 mRequestedVibrationPattern.SwapElements(pattern); in Vibrate()921 mRequestedVibrationPattern.IsEmpty() || in Vibrate()922 (mRequestedVibrationPattern.Length() == 1 && in Vibrate()923 mRequestedVibrationPattern[0] == 0)) { in Vibrate()
299 nsTArray<uint32_t> mRequestedVibrationPattern; variable
711 nsTArray<uint32_t> pattern = std::move(mRequestedVibrationPattern); in SetVibrationPermission()793 mRequestedVibrationPattern = std::move(pattern); in Vibrate()813 mRequestedVibrationPattern.IsEmpty() || in Vibrate()814 (mRequestedVibrationPattern.Length() == 1 && in Vibrate()815 mRequestedVibrationPattern[0] == 0)) { in Vibrate()
281 nsTArray<uint32_t> mRequestedVibrationPattern; variable
703 pattern.SwapElements(mRequestedVibrationPattern); in SetVibrationPermission()778 mRequestedVibrationPattern.SwapElements(pattern); in Vibrate()798 mRequestedVibrationPattern.IsEmpty() || in Vibrate()799 (mRequestedVibrationPattern.Length() == 1 && in Vibrate()800 mRequestedVibrationPattern[0] == 0)) { in Vibrate()
285 nsTArray<uint32_t> mRequestedVibrationPattern; variable
719 nsTArray<uint32_t> pattern = std::move(mRequestedVibrationPattern); in SetVibrationPermission()801 mRequestedVibrationPattern = std::move(pattern); in Vibrate()821 mRequestedVibrationPattern.IsEmpty() || in Vibrate()822 (mRequestedVibrationPattern.Length() == 1 && in Vibrate()823 mRequestedVibrationPattern[0] == 0)) { in Vibrate()
284 nsTArray<uint32_t> mRequestedVibrationPattern; variable