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Searched refs:mRoomType (Results 1 – 25 of 46) sorted by relevance

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/dports/games/opendungeons/OpenDungeons-0.7.1/source/rooms/
H A DRoomTreasury.cpp43 const RoomType RoomTreasury::mRoomType = RoomType::treasury; member in RoomTreasury
50 { return RoomTreasury::mRoomType; } in getRoomType()
64 int nbTreasuries = player->getSeat()->getNbRooms(RoomTreasury::mRoomType); in checkBuildRoom()
65 int32_t pricePerTarget = RoomManager::costPerTile(RoomTreasury::mRoomType); in checkBuildRoom()
75 std::string txt = formatBuildRoom(RoomTreasury::mRoomType, pricePerTarget); in checkBuildRoom()
80 std::string txt = formatBuildRoom(RoomTreasury::mRoomType, pricePerTarget); in checkBuildRoom()
95 std::string txt = formatBuildRoom(RoomTreasury::mRoomType, 0); in checkBuildRoom()
107 std::string txt = formatBuildRoom(RoomTreasury::mRoomType, priceTotal); in checkBuildRoom()
112 std::string txt = formatBuildRoom(RoomTreasury::mRoomType, priceTotal); in checkBuildRoom()
190 checkBuildRoomDefaultEditor(gameMap, RoomTreasury::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
[all …]
H A DRoomHatchery.cpp36 const RoomType RoomHatchery::mRoomType = RoomType::hatchery; member in RoomHatchery
43 { return RoomHatchery::mRoomType; } in getRoomType()
56 checkBuildRoomDefault(gameMap, RoomHatchery::mRoomType, inputManager, inputCommand); in checkBuildRoom()
65 int32_t pricePerTarget = RoomManager::costPerTile(RoomHatchery::mRoomType); in buildRoom()
76 checkBuildRoomDefaultEditor(gameMap, RoomHatchery::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
97 int32_t pricePerTarget = RoomManager::costPerTile(RoomHatchery::mRoomType); in buildRoomOnTiles()
H A DRoomArena.cpp36 const RoomType RoomArena::mRoomType = RoomType::arena; member in RoomArena
43 { return RoomArena::mRoomType; } in getRoomType()
56 checkBuildRoomDefault(gameMap, RoomArena::mRoomType, inputManager, inputCommand); in checkBuildRoom()
65 int32_t pricePerTarget = RoomManager::costPerTile(RoomArena::mRoomType); in buildRoom()
76 checkBuildRoomDefaultEditor(gameMap, RoomArena::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
97 int32_t pricePerTarget = RoomManager::costPerTile(RoomArena::mRoomType); in buildRoomOnTiles()
H A DRoomBridgeStone.cpp33 const RoomType RoomBridgeStone::mRoomType = RoomType::bridgeStone; member in RoomBridgeStone
41 { return RoomBridgeStone::mRoomType; } in getRoomType()
55 …checkBuildBridge(RoomBridgeStone::mRoomType, gameMap, player->getSeat(), inputManager, inputComman… in checkBuildRoom()
76 …checkBuildBridge(RoomBridgeStone::mRoomType, gameMap, seatRoom, inputManager, inputCommand, allowe… in checkBuildRoomEditor()
110 int32_t pricePerTarget = RoomManager::costPerTile(RoomBridgeStone::mRoomType); in buildRoomOnTiles()
H A DRoomBridgeWooden.cpp33 const RoomType RoomBridgeWooden::mRoomType = RoomType::bridgeWooden; member in RoomBridgeWooden
41 { return RoomBridgeWooden::mRoomType; } in getRoomType()
55 …checkBuildBridge(RoomBridgeWooden::mRoomType, gameMap, player->getSeat(), inputManager, inputComma… in checkBuildRoom()
76 …checkBuildBridge(RoomBridgeWooden::mRoomType, gameMap, seatRoom, inputManager, inputCommand, allow… in checkBuildRoomEditor()
110 int32_t pricePerTarget = RoomManager::costPerTile(RoomBridgeWooden::mRoomType); in buildRoomOnTiles()
H A DRoomBridgeStone.h32 { return mRoomType; } in getType()
34 static const RoomType mRoomType; variable
H A DRoomBridgeWooden.h32 { return mRoomType; } in getType()
34 static const RoomType mRoomType; variable
H A DRoomDungeonTemple.h30 { return mRoomType; } in getType()
41 static const RoomType mRoomType; variable
H A DRoomCrypt.cpp37 const RoomType RoomCrypt::mRoomType = RoomType::crypt; member in RoomCrypt
44 { return RoomCrypt::mRoomType; } in getRoomType()
57 checkBuildRoomDefault(gameMap, RoomCrypt::mRoomType, inputManager, inputCommand); in checkBuildRoom()
66 int32_t pricePerTarget = RoomManager::costPerTile(RoomCrypt::mRoomType); in buildRoom()
77 checkBuildRoomDefaultEditor(gameMap, RoomCrypt::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
98 int32_t pricePerTarget = RoomManager::costPerTile(RoomCrypt::mRoomType); in buildRoomOnTiles()
H A DRoomHatchery.h35 { return mRoomType; } in getType()
49 static const RoomType mRoomType; variable
H A DRoomTrainingHall.h35 { return mRoomType; } in getType()
44 static const RoomType mRoomType; variable
H A DRoomPrison.cpp40 const RoomType RoomPrison::mRoomType = RoomType::prison; member in RoomPrison
47 { return RoomPrison::mRoomType; } in getRoomType()
60 checkBuildRoomDefault(gameMap, RoomPrison::mRoomType, inputManager, inputCommand); in checkBuildRoom()
69 int32_t pricePerTarget = RoomManager::costPerTile(RoomPrison::mRoomType); in buildRoom()
80 checkBuildRoomDefaultEditor(gameMap, RoomPrison::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
101 int32_t pricePerTarget = RoomManager::costPerTile(RoomPrison::mRoomType); in buildRoomOnTiles()
H A DRoomTorture.cpp39 const RoomType RoomTorture::mRoomType = RoomType::torture; member in RoomTorture
46 { return RoomTorture::mRoomType; } in getRoomType()
59 checkBuildRoomDefault(gameMap, RoomTorture::mRoomType, inputManager, inputCommand); in checkBuildRoom()
68 int32_t pricePerTarget = RoomManager::costPerTile(RoomTorture::mRoomType); in buildRoom()
79 checkBuildRoomDefaultEditor(gameMap, RoomTorture::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
100 int32_t pricePerTarget = RoomManager::costPerTile(RoomTorture::mRoomType); in buildRoomOnTiles()
H A DRoomCrypt.h33 { return mRoomType; } in getType()
43 static const RoomType mRoomType; variable
H A DRoomArena.h33 { return mRoomType; } in getType()
51 static const RoomType mRoomType; variable
H A DRoomDungeonTemple.cpp33 const RoomType RoomDungeonTemple::mRoomType = RoomType::dungeonTemple; member in RoomDungeonTemple
40 { return RoomDungeonTemple::mRoomType; } in getRoomType()
70 … checkBuildRoomDefaultEditor(gameMap, RoomDungeonTemple::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
H A DRoomCasino.h59 { return mRoomType; } in getType()
68 static const RoomType mRoomType; variable
H A DRoomPrison.h33 { return mRoomType; } in getType()
57 static const RoomType mRoomType; variable
H A DRoomTrainingHall.cpp34 const RoomType RoomTrainingHall::mRoomType = RoomType::trainingHall; member in RoomTrainingHall
41 { return RoomTrainingHall::mRoomType; } in getRoomType()
54 checkBuildRoomDefault(gameMap, RoomTrainingHall::mRoomType, inputManager, inputCommand); in checkBuildRoom()
63 int32_t pricePerTarget = RoomManager::costPerTile(RoomTrainingHall::mRoomType); in buildRoom()
74 … checkBuildRoomDefaultEditor(gameMap, RoomTrainingHall::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
95 int32_t pricePerTarget = RoomManager::costPerTile(RoomTrainingHall::mRoomType); in buildRoomOnTiles()
H A DRoomLibrary.cpp38 const RoomType RoomLibrary::mRoomType = RoomType::library; member in RoomLibrary
45 { return RoomLibrary::mRoomType; } in getRoomType()
58 checkBuildRoomDefault(gameMap, RoomLibrary::mRoomType, inputManager, inputCommand); in checkBuildRoom()
67 int32_t pricePerTarget = RoomManager::costPerTile(RoomLibrary::mRoomType); in buildRoom()
78 checkBuildRoomDefaultEditor(gameMap, RoomLibrary::mRoomType, inputManager, inputCommand); in checkBuildRoomEditor()
99 int32_t pricePerTarget = RoomManager::costPerTile(RoomLibrary::mRoomType); in buildRoomOnTiles()
/dports/net-im/ruqola/ruqola-1.6.1/src/widgets/dialogs/
H A Dshowattachmentdialog.cpp51 mRocketChatAccount->deleteFileMessage(mRoomId, fileId, mRoomType); in slotDeleteAttachment()
90 mRocketChatAccount->loadMoreFileAttachments(mRoomId, mRoomType); in slotLoadMoreAttachment()
95 return mRoomType; in roomType()
100 mRoomType = roomType; in setRoomType()
/dports/net-im/ruqola/ruqola-1.6.1/src/core/
H A Dchannel.cpp28 mRoomType = object.value(QLatin1String("t")).toString(); in parseChannel()
44 …return (mType == other.type()) && (mRoomId == other.roomId()) && (mRoomType == other.roomType()) &… in operator ==()
70 return mRoomType; in roomType()
75 mRoomType = roomType; in setRoomType()
/dports/net-im/ruqola/ruqola-1.6.1/src/widgets/administratordialog/rooms/
H A Dadministratorroomseditdialog.cpp18 , mRoomType(roomType) in AdministratorRoomsEditDialog()
24 switch (mRoomType) { in AdministratorRoomsEditDialog()
53 return mRoomType; in roomType()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/
H A DCreatureDefinition.h41 mRoomType(roomType), in CreatureRoomAffinity()
48 { return mRoomType; } in getRoomType()
58 return mRoomType == creatureRoomAffinity.mRoomType &&
64 RoomType mRoomType;
/dports/games/opendungeons/OpenDungeons-0.7.1/source/spawnconditions/
H A DSpawnConditionRoom.h30 mRoomType(roomType), in SpawnConditionRoom()
42 RoomType mRoomType;

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