Searched refs:mSkelAnimVertexData (Results 1 – 8 of 8) sorted by relevance
54 mSkelAnimVertexData = 0; in SubEntity()65 if (mSkelAnimVertexData) in ~SubEntity()66 OGRE_DELETE mSkelAnimVertexData; in ~SubEntity() local214 return mSkelAnimVertexData; in getVertexDataForBinding()331 if (mSkelAnimVertexData) in prepareTempBlendBuffers()333 OGRE_DELETE mSkelAnimVertexData; in prepareTempBlendBuffers() local334 mSkelAnimVertexData = 0; in prepareTempBlendBuffers()369 mSkelAnimVertexData = in prepareTempBlendBuffers()371 mParentEntity->extractTempBufferInfo(mSkelAnimVertexData, &mTempSkelAnimInfo); in prepareTempBlendBuffers()384 assert (mSkelAnimVertexData && "Not software skinned or has no dedicated geometry!"); in _getSkelAnimVertexData()[all …]
61 mSkelAnimVertexData(0), in Entity()100 mSkelAnimVertexData(0), in Entity()297 OGRE_DELETE mSkelAnimVertexData; mSkelAnimVertexData = 0; in _deinitialise() local748 if (mSkelAnimVertexData) in tempSkelAnimBuffersBound()846 if (mSkelAnimVertexData) in updateAnimation()862 mSkelAnimVertexData, in updateAnimation()884 se->mSkelAnimVertexData, in updateAnimation()1323 return mSkelAnimVertexData; in _getSkelAnimVertexData()1562 if (mSkelAnimVertexData) in prepareTempBlendBuffers()1565 mSkelAnimVertexData = 0; in prepareTempBlendBuffers()[all …]
43 mSkelAnimVertexData = 0; in SubEntity()173 return mSkelAnimVertexData.get(); in getVertexDataForBinding()289 mSkelAnimVertexData.reset(); in prepareTempBlendBuffers()315 mSkelAnimVertexData.reset( in prepareTempBlendBuffers()317 mParentEntity->extractTempBufferInfo(mSkelAnimVertexData.get(), &mTempSkelAnimInfo); in prepareTempBlendBuffers()330 assert (mSkelAnimVertexData && "Not software skinned or has no dedicated geometry!"); in _getSkelAnimVertexData()331 return mSkelAnimVertexData.get(); in _getSkelAnimVertexData()
262 mSkelAnimVertexData.reset(); in _deinitialise()807 if (mSkelAnimVertexData) in tempSkelAnimBuffersBound()816 if (sub->isVisible() && sub->mSkelAnimVertexData) in tempSkelAnimBuffersBound()905 if (mSkelAnimVertexData) in updateAnimation()921 mSkelAnimVertexData.get(), in updateAnimation()931 if (se->isVisible() && se->mSkelAnimVertexData) in updateAnimation()943 se->mSkelAnimVertexData.get(), in updateAnimation()1380 return mSkelAnimVertexData.get(); in _getSkelAnimVertexData()1629 mSkelAnimVertexData.reset(); in prepareTempBlendBuffers()1661 mSkelAnimVertexData.reset( in prepareTempBlendBuffers()[all …]
106 std::unique_ptr<VertexData> mSkelAnimVertexData; variable
115 std::unique_ptr<VertexData> mSkelAnimVertexData; variable
108 VertexData* mSkelAnimVertexData; variable
118 VertexData* mSkelAnimVertexData; variable