/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/3DS/ |
H A D | 3DSHelper.h | 324 : mTextureBlend(0.0f), in Texture() 334 mTextureBlend = get_qnan(); in Texture() 338 mTextureBlend(other.mTextureBlend), in Texture() 351 Texture(Texture &&other) AI_NO_EXCEPT : mTextureBlend(other.mTextureBlend), in Texture() 369 mTextureBlend = other.mTextureBlend; 384 ai_real mTextureBlend; member
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H A D | 3DSLoader.cpp | 1200 pcOut->mTextureBlend = ai_real(stream->GetF8()); in ParseTextureChunk() 1205 pcOut->mTextureBlend = stream->GetF4(); in ParseTextureChunk() 1210 pcOut->mTextureBlend = (ai_real)((uint16_t)stream->GetI2()) / ai_real(100.0); in ParseTextureChunk()
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H A D | 3DSConverter.cpp | 177 if (is_not_qnan(texture.mTextureBlend)) in CopyTexture() 178 mat.AddProperty<ai_real>(&texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type, 0)); in CopyTexture()
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | 3DSHelper.h | 331 mTextureBlend = get_qnan(); in Texture() 335 float mTextureBlend; member
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H A D | 3DSConverter.cpp | 193 if (is_not_qnan(texture.mTextureBlend)) in CopyTexture() 194 mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyTexture()
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H A D | 3DSLoader.cpp | 1233 pcOut->mTextureBlend = stream->GetF4(); in ParseTextureChunk() 1238 pcOut->mTextureBlend = (float)((uint16_t)stream->GetI2()) / 100.0f; in ParseTextureChunk()
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H A D | ASELoader.cpp | 798 if (is_not_qnan(texture.mTextureBlend)) in CopyASETexture() 799 mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyASETexture()
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H A D | ASEParser.cpp | 810 ParseLV4MeshFloat(map.mTextureBlend); in ParseLV3MapBlock()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | 3DSHelper.h | 339 mTextureBlend = get_qnan(); in Texture() 343 float mTextureBlend; member
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H A D | 3DSConverter.cpp | 199 if (is_not_qnan(texture.mTextureBlend)) in CopyTexture() 200 mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyTexture()
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H A D | 3DSLoader.cpp | 1275 pcOut->mTextureBlend = stream->GetF4(); in ParseTextureChunk() 1280 pcOut->mTextureBlend = (float)((uint16_t)stream->GetI2()) / 100.0f; in ParseTextureChunk()
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H A D | ASELoader.cpp | 821 if (is_not_qnan(texture.mTextureBlend)) in CopyASETexture() 822 mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyASETexture()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | 3DSHelper.h | 338 mTextureBlend = get_qnan(); in Texture() 342 float mTextureBlend; member
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H A D | 3DSConverter.cpp | 198 if (is_not_qnan(texture.mTextureBlend)) in CopyTexture() 199 mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyTexture()
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H A D | 3DSLoader.cpp | 1276 pcOut->mTextureBlend = stream->GetF4(); in ParseTextureChunk() 1281 pcOut->mTextureBlend = (float)((uint16_t)stream->GetI2()) / 100.0f; in ParseTextureChunk()
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H A D | ASELoader.cpp | 825 if (is_not_qnan(texture.mTextureBlend)) in CopyASETexture() 826 mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyASETexture()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | 3DSHelper.h | 343 mTextureBlend = get_qnan(); in Texture() 347 ai_real mTextureBlend; member
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H A D | 3DSLoader.cpp | 1280 pcOut->mTextureBlend = ai_real( stream->GetF8() ); in ParseTextureChunk() 1285 pcOut->mTextureBlend = stream->GetF4(); in ParseTextureChunk() 1290 pcOut->mTextureBlend = (ai_real)((uint16_t)stream->GetI2()) / ai_real( 100.0 ); in ParseTextureChunk()
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H A D | 3DSConverter.cpp | 203 if (is_not_qnan(texture.mTextureBlend)) in CopyTexture() 204 mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyTexture()
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H A D | ASELoader.cpp | 825 if (is_not_qnan(texture.mTextureBlend)) in CopyASETexture() 826 mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyASETexture()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/3DS/ |
H A D | 3DSHelper.h | 342 mTextureBlend = get_qnan(); in Texture() 346 ai_real mTextureBlend; member
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H A D | 3DSLoader.cpp | 1276 pcOut->mTextureBlend = ai_real( stream->GetF8() ); in ParseTextureChunk() 1281 pcOut->mTextureBlend = stream->GetF4(); in ParseTextureChunk() 1286 pcOut->mTextureBlend = (ai_real)((uint16_t)stream->GetI2()) / ai_real( 100.0 ); in ParseTextureChunk()
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H A D | 3DSConverter.cpp | 203 if (is_not_qnan(texture.mTextureBlend)) in CopyTexture() 204 mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyTexture()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/ASE/ |
H A D | ASELoader.cpp | 825 if (is_not_qnan(texture.mTextureBlend)) in CopyASETexture() 826 mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0)); in CopyASETexture()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/ASE/ |
H A D | ASELoader.cpp | 811 if (is_not_qnan(texture.mTextureBlend)) in CopyASETexture() 812 mat.AddProperty<ai_real>(&texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type, 0)); in CopyASETexture()
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