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Searched refs:mTileTextures (Results 1 – 14 of 14) sorted by relevance

/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/d3d11/
H A DTextureD3D11.cpp1054 mTileTextures.resize(tileCount); in Update()
1071 …hr = mCompositor->GetDevice()->CreateTexture2D(&desc, &initData, getter_AddRefs(mTileTextures[i])); in Update()
1072 if (FAILED(hr) || !mTileTextures[i]) { in Update()
1084 return mIterating ? mTileTextures[mCurrentTile] in GetD3D11Texture()
1093 if (!mTileTextures[mCurrentTile]) { in GetShaderResourceView()
1098 mTileTextures[mCurrentTile]->GetDevice(getter_AddRefs(device)); in GetShaderResourceView()
1099 …HRESULT hr = device->CreateShaderResourceView(mTileTextures[mCurrentTile], nullptr, getter_AddRefs… in GetShaderResourceView()
1116 mTileTextures.resize(0); in Reset()
H A DTextureD3D11.h254 virtual size_t GetTileCount() override { return mTileTextures.size(); } in GetTileCount()
256 virtual bool NextTile() override { return (++mCurrentTile < mTileTextures.size()); } in NextTile()
273 std::vector< RefPtr<ID3D11Texture2D> > mTileTextures; variable
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/d3d9/
H A DTextureD3D9.h145 virtual size_t GetTileCount() override { return mTileTextures.size(); } in GetTileCount()
147 virtual bool NextTile() override { return (++mCurrentTile < mTileTextures.size()); } in NextTile()
169 std::vector< RefPtr<IDirect3DTexture9> > mTileTextures; variable
H A DTextureD3D9.cpp325 return mIterating ? mTileTextures[mCurrentTile] in GetD3D9Texture()
478 mTileTextures.resize(tileCount); in Update()
486 mTileTextures[i] = DataToTexture(deviceManager, in Update()
492 if (!mTileTextures[i]) { in Update()
538 mTileTextures.clear(); in Reset()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/d3d11/
H A DTextureD3D11.cpp1410 mTileTextures.resize(tileCount); in Update()
1434 getter_AddRefs(mTileTextures[i])); in Update()
1435 if (FAILED(hr) || !mTileTextures[i]) { in Update()
1445 return mIterating ? mTileTextures[mCurrentTile] : mTexture; in GetD3D11Texture()
1451 mTileTextures[mCurrentTile]); in ExtractCurrentTile()
1457 if (!mTileTextures[mCurrentTile]) { in GetShaderResourceView()
1462 mTileTextures[mCurrentTile]->GetDevice(getter_AddRefs(device)); in GetShaderResourceView()
1464 mTileTextures[mCurrentTile], nullptr, in GetShaderResourceView()
1483 mTileTextures.resize(0); in Reset()
H A DTextureD3D11.h281 size_t GetTileCount() override { return mTileTextures.size(); } in GetTileCount()
283 bool NextTile() override { return (++mCurrentTile < mTileTextures.size()); } in NextTile()
301 std::vector<RefPtr<ID3D11Texture2D> > mTileTextures; variable
/dports/www/firefox/firefox-99.0/gfx/layers/d3d11/
H A DTextureD3D11.cpp1338 mTileTextures.resize(tileCount); in Update()
1362 getter_AddRefs(mTileTextures[i])); in Update()
1363 if (FAILED(hr) || !mTileTextures[i]) { in Update()
1373 return mIterating ? mTileTextures[mCurrentTile] : mTexture; in GetD3D11Texture()
1379 mTileTextures[mCurrentTile]); in ExtractCurrentTile()
1385 if (!mTileTextures[mCurrentTile]) { in GetShaderResourceView()
1390 mTileTextures[mCurrentTile]->GetDevice(getter_AddRefs(device)); in GetShaderResourceView()
1392 mTileTextures[mCurrentTile], nullptr, in GetShaderResourceView()
1411 mTileTextures.resize(0); in Reset()
H A DTextureD3D11.h289 size_t GetTileCount() override { return mTileTextures.size(); } in GetTileCount()
291 bool NextTile() override { return (++mCurrentTile < mTileTextures.size()); } in NextTile()
309 std::vector<RefPtr<ID3D11Texture2D>> mTileTextures; variable
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/layers/d3d11/
H A DTextureD3D11.cpp1367 mTileTextures.resize(tileCount); in Update()
1391 getter_AddRefs(mTileTextures[i])); in Update()
1392 if (FAILED(hr) || !mTileTextures[i]) { in Update()
1402 return mIterating ? mTileTextures[mCurrentTile] : mTexture; in GetD3D11Texture()
1408 mTileTextures[mCurrentTile]); in ExtractCurrentTile()
1414 if (!mTileTextures[mCurrentTile]) { in GetShaderResourceView()
1419 mTileTextures[mCurrentTile]->GetDevice(getter_AddRefs(device)); in GetShaderResourceView()
1421 mTileTextures[mCurrentTile], nullptr, in GetShaderResourceView()
1440 mTileTextures.resize(0); in Reset()
H A DTextureD3D11.h270 virtual size_t GetTileCount() override { return mTileTextures.size(); } in GetTileCount()
273 return (++mCurrentTile < mTileTextures.size()); in NextTile()
292 std::vector<RefPtr<ID3D11Texture2D> > mTileTextures; variable
/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/d3d11/
H A DTextureD3D11.cpp1485 mTileTextures.resize(tileCount); in Update()
1509 getter_AddRefs(mTileTextures[i])); in Update()
1510 if (FAILED(hr) || !mTileTextures[i]) { in Update()
1520 return mIterating ? mTileTextures[mCurrentTile] : mTexture; in GetD3D11Texture()
1526 mTileTextures[mCurrentTile]); in ExtractCurrentTile()
1532 if (!mTileTextures[mCurrentTile]) { in GetShaderResourceView()
1537 mTileTextures[mCurrentTile]->GetDevice(getter_AddRefs(device)); in GetShaderResourceView()
1539 mTileTextures[mCurrentTile], nullptr, in GetShaderResourceView()
1558 mTileTextures.resize(0); in Reset()
H A DTextureD3D11.h284 size_t GetTileCount() override { return mTileTextures.size(); } in GetTileCount()
286 bool NextTile() override { return (++mCurrentTile < mTileTextures.size()); } in NextTile()
304 std::vector<RefPtr<ID3D11Texture2D> > mTileTextures; variable
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/d3d11/
H A DTextureD3D11.cpp1485 mTileTextures.resize(tileCount); in Update()
1509 getter_AddRefs(mTileTextures[i])); in Update()
1510 if (FAILED(hr) || !mTileTextures[i]) { in Update()
1520 return mIterating ? mTileTextures[mCurrentTile] : mTexture; in GetD3D11Texture()
1526 mTileTextures[mCurrentTile]); in ExtractCurrentTile()
1532 if (!mTileTextures[mCurrentTile]) { in GetShaderResourceView()
1537 mTileTextures[mCurrentTile]->GetDevice(getter_AddRefs(device)); in GetShaderResourceView()
1539 mTileTextures[mCurrentTile], nullptr, in GetShaderResourceView()
1558 mTileTextures.resize(0); in Reset()
H A DTextureD3D11.h284 size_t GetTileCount() override { return mTileTextures.size(); } in GetTileCount()
286 bool NextTile() override { return (++mCurrentTile < mTileTextures.size()); } in NextTile()
304 std::vector<RefPtr<ID3D11Texture2D> > mTileTextures; variable