Searched refs:mUpHorseSprites (Results 1 – 2 of 2) sorted by relevance
226 mUpHorseSprites(), in Being()1677 for_each_horses(mUpHorseSprites) in setAction()1748 for_each_horses(mUpHorseSprites) in setDirection()1858 for_each_horses(mUpHorseSprites) in logic()3719 for_each_horses(mUpHorseSprites) in drawPlayer()5406 delete_all(mUpHorseSprites); in removeHorse()5407 mUpHorseSprites.clear(); in removeHorse()5453 mUpHorseSprites.push_back(sprite); in setHorse()
1311 STD_VECTOR<AnimatedSprite*> mUpHorseSprites; variable