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Searched refs:m_ConstantBufferLength (Results 1 – 3 of 3) sorted by relevance

/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/Compiler/CISACodeGen/
H A DCShader.cpp524 m_ConstantBufferLength = 0; in AllocateConstants()
527 AllocateInput(var, offset + m_ConstantBufferLength, 0, encoder.IsCodePatchCandidate()); in AllocateConstants()
528 m_ConstantBufferLength += var->GetSize(); in AllocateConstants()
531 m_ConstantBufferLength = iSTD::Align(m_ConstantBufferLength, getGRFSize()); in AllocateConstants()
532 offset += m_ConstantBufferLength; in AllocateConstants()
612 …pKernelProgram->ConstantBufferLength = m_ConstantBufferLength / getMinPushConstantBufferAlignmentI… in CreateConstantBufferOutput()
H A DOpenCLKernelCodeGen.cpp1668 m_ConstantBufferLength = 0; in AllocatePayload()
1801 m_ConstantBufferLength += offset - prevOffset; in AllocatePayload()
1824 m_ConstantBufferLength = iSTD::Align(m_ConstantBufferLength, getGRFSize()); in AllocatePayload()
1887 …m_kernelInfo.m_kernelProgram.ConstantBufferLength = m_ConstantBufferLength / getGRFSize(); // in 2… in FillKernel()
H A DShaderCodeGen.hpp616 uint m_ConstantBufferLength; member in IGC::CShader