Searched refs:m_DebugOverlayShortPathLines (Results 1 – 4 of 4) sorted by relevance
/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/ |
H A D | CCmpPathfinder_Vertex.cpp | 517 m_DebugOverlayShortPathLines.clear(); in ComputeShortPath() 522 m_DebugOverlayShortPathLines.push_back(SOverlayLine()); in ComputeShortPath() 523 m_DebugOverlayShortPathLines.back().m_Color = CColor(1, 0, 0, 1); in ComputeShortPath() 698 m_DebugOverlayShortPathLines.emplace_back(); in ComputeShortPath() 699 m_DebugOverlayShortPathLines.back().m_Color = CColor(1, 1, 0, 1); in ComputeShortPath() 713 m_DebugOverlayShortPathLines.back(), true); in ComputeShortPath() 717 m_DebugOverlayShortPathLines.back(), true); in ComputeShortPath() 723 m_DebugOverlayShortPathLines.emplace_back(); in ComputeShortPath() 724 m_DebugOverlayShortPathLines.back().m_Color = CColor(0, 1, 1, 1); in ComputeShortPath() 746 m_DebugOverlayShortPathLines.push_back(SOverlayLine()); in ComputeShortPath() [all …]
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H A D | CCmpUnitMotion.cpp | 129 std::vector<SOverlayLine> m_DebugOverlayShortPathLines; member in CCmpUnitMotion 1804 RenderPath(m_ShortPath, m_DebugOverlayShortPathLines, OVERLAY_COLOR_SHORT_PATH); in RenderSubmit() 1809 for (size_t i = 0; i < m_DebugOverlayShortPathLines.size(); ++i) in RenderSubmit() 1810 collector.Submit(&m_DebugOverlayShortPathLines[i]); in RenderSubmit()
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H A D | CCmpPathfinder_Common.h | 184 std::vector<SOverlayLine> m_DebugOverlayShortPathLines; variable
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H A D | CCmpPathfinder.cpp | 186 for (size_t i = 0; i < m_DebugOverlayShortPathLines.size(); ++i) in RenderSubmit() 187 collector.Submit(&m_DebugOverlayShortPathLines[i]); in RenderSubmit()
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