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Searched refs:m_QueuedCommands (Results 1 – 2 of 2) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/system/
H A DTurnManager.cpp52 m_QueuedCommands.resize(COMMAND_DELAY + 1); in CTurnManager()
60 size_t queuedCommandsSize = m_QueuedCommands.size(); in ResetState()
61 m_QueuedCommands.clear(); in ResetState()
62 m_QueuedCommands.resize(queuedCommandsSize); in ResetState()
153 for (std::pair<const u32, std::vector<SimulationCommand>>& p : m_QueuedCommands[0]) in Update()
156 m_QueuedCommands.pop_front(); in Update()
157 m_QueuedCommands.resize(m_QueuedCommands.size() + 1); in Update()
196 for (std::pair<const u32, std::vector<SimulationCommand>>& p : m_QueuedCommands[0]) in UpdateFastForward()
199 m_QueuedCommands.pop_front(); in UpdateFastForward()
200 m_QueuedCommands.resize(m_QueuedCommands.size() + 1); in UpdateFastForward()
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H A DTurnManager.h172 std::deque<std::map<u32, std::vector<SimulationCommand>>> m_QueuedCommands; variable