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Searched refs:m_ShadowAlphaFix (Results 1 – 3 of 3) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DShadowMap.cpp442 if (g_Renderer.m_Options.m_ShadowAlphaFix) in CreateTexture()
501 if (g_Renderer.m_Options.m_ShadowAlphaFix) in CreateTexture()
H A DRenderer.h150 bool m_ShadowAlphaFix; member
H A DRenderer.cpp438 m_Options.m_ShadowAlphaFix = true; in CRenderer()