Searched refs:m_ShadowAlphaFix (Results 1 – 3 of 3) sorted by relevance
442 if (g_Renderer.m_Options.m_ShadowAlphaFix) in CreateTexture()501 if (g_Renderer.m_Options.m_ShadowAlphaFix) in CreateTexture()
150 bool m_ShadowAlphaFix; member
438 m_Options.m_ShadowAlphaFix = true; in CRenderer()