Searched refs:m_SkipSubmit (Results 1 – 9 of 9) sorted by relevance
76 if (!g_Renderer.m_SkipSubmit) in DrawLine()88 if (!g_Renderer.m_SkipSubmit) in DrawTriangleStrip()
304 if (!g_Renderer.m_SkipSubmit) in DrawViewRect()368 if (!g_Renderer.m_SkipSubmit) in DrawTexture()586 if (!g_Renderer.m_SkipSubmit) in Draw()
842 if (!g_Renderer.m_SkipSubmit) in RenderBases()1083 if (!g_Renderer.m_SkipSubmit) in RenderBlends()1169 if (!g_Renderer.m_SkipSubmit) in RenderStreams()1238 if (!g_Renderer.m_SkipSubmit) in RenderSides()1482 if (g_Renderer.m_SkipSubmit || (!m_VBWater && !m_VBWaterShore)) in RenderWater()
506 bool m_SkipSubmit; variable
299 if (!g_Renderer.m_SkipSubmit) in RenderModel()
174 if (!g_Renderer.m_SkipSubmit) in RenderDecals()
376 if (!g_Renderer.m_SkipSubmit) in RenderModel()
877 if (g_Renderer.m_SkipSubmit || !m_WaterFancyEffects) in RenderWaves()
427 m_SkipSubmit = false; in CRenderer()