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Searched refs:m_Speed2 (Results 1 – 8 of 8) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_ceiling.cpp73 << m_Speed2 in Serialize()
90 >> m_Speed2 in Serialize()
178 m_Speed = m_Speed2; in RunThink()
204 if (m_Speed1 == FRACUNIT && m_Speed2 == FRACUNIT) in RunThink()
227 m_Speed2 = speed2; in DCeiling()
H A Dp_snapshot.cpp796 mCrusherSpeed2 = ceiling->m_Speed2; in SectorSnapshot()
907 ceiling->m_Speed2 = mCrusherSpeed2; in toSector()
H A Dp_spec.h736 fixed_t m_Speed2; // [RH] upspeed of crushers variable
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_ceiling.cpp74 << m_Speed2 in Serialize()
169 m_Speed = m_Speed2; in Tick()
199 if (m_Speed1 == FRACUNIT && m_Speed2 == FRACUNIT) in Tick()
229 m_Speed2 = speed2; in DCeiling()
H A Dp_spec.h669 fixed_t m_Speed2; // [RH] upspeed of crushers variable
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dcl_main.h88 fixed_t m_Speed2; // [RH] upspeed of crushers member
/dports/games/zdoom/zdoom-2.8.1/src/fragglescript/
H A Dt_func.cpp1805 m_Speed2 = m_Speed = m_Speed1 = speed; in DMoveCeiling()
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dsv_main.cpp1493 MSG_WriteShort(netbuf, Ceiling->m_Speed2 >> FRACBITS); in SV_SendMovingSectorUpdate()