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Searched refs:m_SwitchDef (Results 1 – 2 of 2) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dp_switch.cpp77 FSwitchDef *m_SwitchDef; member in DActiveButton
314 m_SwitchDef = 0; in IMPLEMENT_INTERNAL_CLASS()
333 m_SwitchDef = Switch; in DActiveButton()
352 arc << m_Spot << m_SwitchDef << m_Frame << m_Timer << bFlippable << m_X << m_Y << bReturning; in Serialize()
363 if (m_SwitchDef == NULL) in Tick()
370 FSwitchDef *def = bReturning? m_SwitchDef->PairDef : m_SwitchDef; in Tick()
376 def = m_SwitchDef->PairDef; in Tick()
411 FSwitchDef *def = bReturning? m_SwitchDef->PairDef : m_SwitchDef; in AdvanceFrame()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_switch.cpp69 FSwitchDef *m_SwitchDef; member in DActiveButton
330 m_SwitchDef = 0; in IMPLEMENT_CLASS()
349 m_SwitchDef = Switch; in DActiveButton()
363 …arc << m_Side << m_Part << m_SwitchDef << m_Frame << m_Timer << bFlippable << m_X << m_Y << bRetur… in Serialize()
374 if (m_SwitchDef == NULL) in Tick()
381 FSwitchDef *def = bReturning? m_SwitchDef->PairDef : m_SwitchDef; in Tick()
387 def = m_SwitchDef->PairDef; in Tick()
422 FSwitchDef *def = bReturning? m_SwitchDef->PairDef : m_SwitchDef; in AdvanceFrame()