Searched refs:m_active_fleet_wnd (Results 1 – 2 of 2) sorted by relevance
88 mutable std::weak_ptr<FleetWnd> m_active_fleet_wnd; variable
373 m_active_fleet_wnd() in FleetUIManager()386 { return GG::LockAndResetIfExpired(m_active_fleet_wnd).get(); } in ActiveFleetWnd()416 const auto&& active_wnd = GG::LockAndResetIfExpired(m_active_fleet_wnd); in SelectedShipID()428 const auto&& active_wnd = GG::LockAndResetIfExpired(m_active_fleet_wnd); in SelectedShipIDs()476 const auto&& active_wnd = GG::LockAndResetIfExpired(m_active_fleet_wnd); in SetActiveFleetWnd()488 m_active_fleet_wnd = fleet_wnd; in SetActiveFleetWnd()509 m_active_fleet_wnd.reset(); in CloseAll()530 if (m_active_fleet_wnd.expired()) { in FleetWndClosing()531 m_active_fleet_wnd.reset(); in FleetWndClosing()542 if (fleet_wnd == GG::LockAndResetIfExpired(m_active_fleet_wnd)) in FleetWndClicked()