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Searched refs:m_addrRemote (Results 1 – 4 of 4) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_p2p_ice.cpp44 info.m_addrRemote = m_currentRouteRemoteAddress; in TransportPopulateConnectionInfo()
72 info.m_addrRemote.Clear(); in TransportPopulateConnectionInfo()
H A Dsteamnetworkingsockets_udp.cpp904 if ( stats.m_info.m_addrRemote.IsLocalHost() ) in GetDetailedConnectionStatus()
1339 NetAdrToSteamNetworkingIPAddr( info.m_addrRemote, addr ); in TransportPopulateConnectionInfo()
H A Dsteamnetworkingsockets_connections.cpp2824 if ( !stats.m_info.m_addrRemote.IsIPv6AllZeros() ) in ConnectionPopulateDiagnostics()
2825 …msgConnectionState.set_address_remote( SteamNetworkingIPAddrRender( stats.m_info.m_addrRemote ).c_… in ConnectionPopulateDiagnostics()
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/include/steam/
H A Dsteamnetworkingtypes.h657 SteamNetworkingIPAddr m_addrRemote; member