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Searched refs:m_all_meshes (Results 1 – 2 of 2) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/items/
H A Dpowerup_manager.cpp53 m_all_meshes[i] = NULL; in PowerupManager()
64 scene::IMesh *mesh = m_all_meshes[(PowerupType)i]; in ~PowerupManager()
92 if(m_all_meshes[(PowerupType)i]) in unloadPowerups()
93 m_all_meshes[(PowerupType)i]->drop(); in unloadPowerups()
161 scene::IMesh *mesh = m_all_meshes[(PowerupType)i]; in loadPowerupsModels()
481 m_all_meshes[type] = irr_driver->getMesh(full_path); in loadPowerup()
482 if(!m_all_meshes[type]) in loadPowerup()
490 SP::uploadSPM(m_all_meshes[type]); in loadPowerup()
492 m_all_meshes[type]->grab(); in loadPowerup()
496 m_all_meshes[type] = 0; in loadPowerup()
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H A Dpowerup_manager.hpp150 irr::scene::IMesh *m_all_meshes[POWERUP_MAX]; member in PowerupManager
180 irr::scene::IMesh *getMesh(int type) const {return m_all_meshes[type];} in getMesh()