/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 35 if (m_allocated_sizes[m_free_nodes[revindex]] >= num_elements) in allocate_from_free_nodes() 46 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 49 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 56 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 74 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 90 m_allocated_sizes = (size_t *)btAlignedAlloc(sizeof(size_t) * m_max_element_count, 16); in init_pool() 94 m_allocated_sizes[i] = 0; in init_pool() 102 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 38 size_t *m_allocated_sizes; //[m_max_element_count];//! Number of elements allocated per node variable
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 35 if (m_allocated_sizes[m_free_nodes[revindex]] >= num_elements) in allocate_from_free_nodes() 46 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 49 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 56 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 74 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 90 m_allocated_sizes = (size_t *)btAlignedAlloc(sizeof(size_t) * m_max_element_count, 16); in init_pool() 94 m_allocated_sizes[i] = 0; in init_pool() 102 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 38 size_t *m_allocated_sizes; //[m_max_element_count];//! Number of elements allocated per node variable
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 37 if(m_allocated_sizes[m_free_nodes[revindex]]>=num_elements) in allocate_from_free_nodes() 49 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 52 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 59 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 77 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 97 m_allocated_sizes = (size_t *) btAlignedAlloc(sizeof(size_t)*m_max_element_count,16); in init_pool() 101 m_allocated_sizes[i] = 0; in init_pool() 109 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 39 size_t * m_allocated_sizes;//[m_max_element_count];//! Number of elements allocated per node variable
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 37 if(m_allocated_sizes[m_free_nodes[revindex]]>=num_elements) in allocate_from_free_nodes() 49 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 52 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 59 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 77 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 97 m_allocated_sizes = (size_t *) btAlignedAlloc(sizeof(size_t)*m_max_element_count,16); in init_pool() 101 m_allocated_sizes[i] = 0; in init_pool() 109 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 39 size_t * m_allocated_sizes;//[m_max_element_count];//! Number of elements allocated per node variable
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 35 if (m_allocated_sizes[m_free_nodes[revindex]] >= num_elements) in allocate_from_free_nodes() 46 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 49 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 56 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 74 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 90 m_allocated_sizes = (size_t *)btAlignedAlloc(sizeof(size_t) * m_max_element_count, 16); in init_pool() 94 m_allocated_sizes[i] = 0; in init_pool() 102 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 38 size_t *m_allocated_sizes; //[m_max_element_count];//! Number of elements allocated per node variable
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/ |
H A D | btGenericPoolAllocator.cpp | 35 if (m_allocated_sizes[m_free_nodes[revindex]] >= num_elements) in allocate_from_free_nodes() 46 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 49 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 56 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 74 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 90 m_allocated_sizes = (size_t *)btAlignedAlloc(sizeof(size_t) * m_max_element_count, 16); in init_pool() 94 m_allocated_sizes[i] = 0; in init_pool() 102 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 38 size_t *m_allocated_sizes; //[m_max_element_count];//! Number of elements allocated per node variable
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 37 if(m_allocated_sizes[m_free_nodes[revindex]]>=num_elements) in allocate_from_free_nodes() 49 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 52 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 59 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 77 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 97 m_allocated_sizes = (size_t *) btAlignedAlloc(sizeof(size_t)*m_max_element_count,16); in init_pool() 101 m_allocated_sizes[i] = 0; in init_pool() 109 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 39 size_t * m_allocated_sizes;//[m_max_element_count];//! Number of elements allocated per node variable
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 35 if (m_allocated_sizes[m_free_nodes[revindex]] >= num_elements) in allocate_from_free_nodes() 46 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 49 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 56 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 74 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 90 m_allocated_sizes = (size_t *)btAlignedAlloc(sizeof(size_t) * m_max_element_count, 16); in init_pool() 94 m_allocated_sizes[i] = 0; in init_pool() 102 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 38 size_t *m_allocated_sizes; //[m_max_element_count];//! Number of elements allocated per node variable
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 37 if(m_allocated_sizes[m_free_nodes[revindex]]>=num_elements) in allocate_from_free_nodes() 49 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 52 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 59 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 77 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 97 m_allocated_sizes = (size_t *) btAlignedAlloc(sizeof(size_t)*m_max_element_count,16); in init_pool() 101 m_allocated_sizes[i] = 0; in init_pool() 109 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 39 size_t * m_allocated_sizes;//[m_max_element_count];//! Number of elements allocated per node variable
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 35 if (m_allocated_sizes[m_free_nodes[revindex]] >= num_elements) in allocate_from_free_nodes() 46 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 49 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 56 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 74 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 90 m_allocated_sizes = (size_t *)btAlignedAlloc(sizeof(size_t) * m_max_element_count, 16); in init_pool() 94 m_allocated_sizes[i] = 0; in init_pool() 102 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 38 size_t *m_allocated_sizes; //[m_max_element_count];//! Number of elements allocated per node variable
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 37 if(m_allocated_sizes[m_free_nodes[revindex]]>=num_elements) in allocate_from_free_nodes() 49 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 52 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 59 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 77 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 97 m_allocated_sizes = (size_t *) btAlignedAlloc(sizeof(size_t)*m_max_element_count,16); in init_pool() 101 m_allocated_sizes[i] = 0; in init_pool() 109 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 39 size_t * m_allocated_sizes;//[m_max_element_count];//! Number of elements allocated per node variable
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | btGenericPoolAllocator.cpp | 35 if (m_allocated_sizes[m_free_nodes[revindex]] >= num_elements) in allocate_from_free_nodes() 46 size_t finalsize = m_allocated_sizes[ptr]; in allocate_from_free_nodes() 49 m_allocated_sizes[ptr] = num_elements; in allocate_from_free_nodes() 56 m_allocated_sizes[ptr + num_elements] = finalsize; in allocate_from_free_nodes() 74 m_allocated_sizes[m_allocated_count] = num_elements; in allocate_from_pool() 90 m_allocated_sizes = (size_t *)btAlignedAlloc(sizeof(size_t) * m_max_element_count, 16); in init_pool() 94 m_allocated_sizes[i] = 0; in init_pool() 102 btAlignedFree(m_allocated_sizes); in end_pool()
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H A D | btGenericPoolAllocator.h | 38 size_t *m_allocated_sizes; //[m_max_element_count];//! Number of elements allocated per node variable
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