/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.h | 62 bool m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16() local 211 m_applySpeculativeContactRestitution = enable; in ATTRIBUTE_ALIGNED16() 216 return m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16()
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H A D | btDiscreteDynamicsWorld.cpp | 212 m_applySpeculativeContactRestitution(false), in btDiscreteDynamicsWorld() 1084 if (m_applySpeculativeContactRestitution) in integrateTransforms()
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.h | 61 bool m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16() local 211 m_applySpeculativeContactRestitution = enable; in ATTRIBUTE_ALIGNED16() 216 return m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16()
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H A D | btDiscreteDynamicsWorld.cpp | 200 m_applySpeculativeContactRestitution(false), in btDiscreteDynamicsWorld() 1056 if (m_applySpeculativeContactRestitution) in integrateTransforms()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.h | 61 bool m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16() local 211 m_applySpeculativeContactRestitution = enable; in ATTRIBUTE_ALIGNED16() 216 return m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16()
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H A D | btDiscreteDynamicsWorld.cpp | 200 m_applySpeculativeContactRestitution(false), in btDiscreteDynamicsWorld() 1056 if (m_applySpeculativeContactRestitution) in integrateTransforms()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.h | 61 bool m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16() local 211 m_applySpeculativeContactRestitution = enable; in ATTRIBUTE_ALIGNED16() 216 return m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16()
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H A D | btDiscreteDynamicsWorld.cpp | 200 m_applySpeculativeContactRestitution(false), in btDiscreteDynamicsWorld() 1048 if (m_applySpeculativeContactRestitution) in integrateTransforms()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.h | 63 bool m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16() local 216 m_applySpeculativeContactRestitution = enable; in ATTRIBUTE_ALIGNED16() 221 return m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16()
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H A D | btDiscreteDynamicsWorld.cpp | 213 m_applySpeculativeContactRestitution(false), in btDiscreteDynamicsWorld() 1105 if (m_applySpeculativeContactRestitution) in integrateTransforms()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.h | 61 bool m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16() local 211 m_applySpeculativeContactRestitution = enable; in ATTRIBUTE_ALIGNED16() 216 return m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16()
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H A D | btDiscreteDynamicsWorld.cpp | 200 m_applySpeculativeContactRestitution(false), in btDiscreteDynamicsWorld() 1056 if (m_applySpeculativeContactRestitution) in integrateTransforms()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.h | 61 bool m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16() local 211 m_applySpeculativeContactRestitution = enable; in ATTRIBUTE_ALIGNED16() 216 return m_applySpeculativeContactRestitution; in ATTRIBUTE_ALIGNED16()
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H A D | btDiscreteDynamicsWorld.cpp | 200 m_applySpeculativeContactRestitution(false), in btDiscreteDynamicsWorld() 1048 if (m_applySpeculativeContactRestitution) in integrateTransforms()
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