Searched refs:m_ballsUnsure (Results 1 – 2 of 2) sorted by relevance
71 m_ballsUnsure = new KBBGraphicsItemSet(m_scene); in KBBScalableGraphicWidget()115 delete m_ballsUnsure; in ~KBBScalableGraphicWidget()165 m_ballsUnsure->remove(boxPosition); in addMarkerNothing()241 m_ballsUnsure->clear(); in newGame()343 m_ballsUnsure->remove(boxPosition); in removeBall()380 …if ((m_balls->containsVisible(i) || m_ballsUnsure->containsVisible(i)) && m_boardBalls->contains(i… in solve()384 …if ((m_balls->containsVisible(i) || m_ballsUnsure->containsVisible(i)) && !m_boardBalls->contains(… in solve()386 …if (!m_balls->containsVisible(i) && !m_ballsUnsure->containsVisible(i) && m_boardBalls->contains(i… in solve()497 …m_ballsUnsure->insert(new KBBGraphicsItemBall(unsureBall, this, m_themeManager, boxPosition, m_col… in setBallUnsure()499 m_ballsUnsure->remove(boxPosition); in setBallUnsure()[all …]
187 KBBGraphicsItemSet* m_ballsUnsure; variable