/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/ |
H A D | btMultiBody.cpp | 131 m_cachedInertiaLowerRight.setValue(0,0,0,0,0,0,0,0,0); in btMultiBody() 1056 m_cachedInertiaLowerRight= spatInertia[0].m_topLeftMat.transpose(); in computeAccelerationsArticulatedBodyAlgorithmMultiDof() 1267 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1269 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix() 1318 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1320 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix()
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H A D | btMultiBody.h | 680 btMatrix3x3 m_cachedInertiaLowerRight; in ATTRIBUTE_ALIGNED16() local
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/ |
H A D | btMultiBody.cpp | 133 m_cachedInertiaLowerRight.setValue(0, 0, 0, 0, 0, 0, 0, 0, 0); in btMultiBody() 1064 m_cachedInertiaLowerRight = spatInertia[0].m_topLeftMat.transpose(); in computeAccelerationsArticulatedBodyAlgorithmMultiDof() 1289 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1291 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix() 1354 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1356 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix()
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H A D | btMultiBody.h | 748 btMatrix3x3 m_cachedInertiaLowerRight; in ATTRIBUTE_ALIGNED16() local
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBody.cpp | 133 m_cachedInertiaLowerRight.setValue(0, 0, 0, 0, 0, 0, 0, 0, 0); in btMultiBody() 1108 m_cachedInertiaLowerRight = spatInertia[0].m_topLeftMat.transpose(); in computeAccelerationsArticulatedBodyAlgorithmMultiDof() 1333 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1335 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix() 1398 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1400 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix()
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H A D | btMultiBody.h | 729 btMatrix3x3 m_cachedInertiaLowerRight; in ATTRIBUTE_ALIGNED16() local
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBody.cpp | 133 m_cachedInertiaLowerRight.setValue(0, 0, 0, 0, 0, 0, 0, 0, 0); in btMultiBody() 1108 m_cachedInertiaLowerRight = spatInertia[0].m_topLeftMat.transpose(); in computeAccelerationsArticulatedBodyAlgorithmMultiDof() 1333 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1335 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix() 1398 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1400 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix()
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H A D | btMultiBody.h | 729 btMatrix3x3 m_cachedInertiaLowerRight; in ATTRIBUTE_ALIGNED16() local
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/ |
H A D | btMultiBody.cpp | 137 m_cachedInertiaLowerRight.setValue(0, 0, 0, 0, 0, 0, 0, 0, 0); in btMultiBody() 1100 m_cachedInertiaLowerRight = spatInertia[0].m_topLeftMat.transpose(); in computeAccelerationsArticulatedBodyAlgorithmMultiDof() 1327 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1329 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix() 1392 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1394 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix()
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H A D | btMultiBody.h | 808 btMatrix3x3 m_cachedInertiaLowerRight; in ATTRIBUTE_ALIGNED16() local
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/ |
H A D | btMultiBody.cpp | 137 m_cachedInertiaLowerRight.setValue(0, 0, 0, 0, 0, 0, 0, 0, 0); in btMultiBody() 1100 m_cachedInertiaLowerRight = spatInertia[0].m_topLeftMat.transpose(); in computeAccelerationsArticulatedBodyAlgorithmMultiDof() 1327 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1329 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix() 1392 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1394 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix()
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H A D | btMultiBody.h | 808 btMatrix3x3 m_cachedInertiaLowerRight; in ATTRIBUTE_ALIGNED16() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBody.cpp | 999 m_cachedInertiaLowerRight= inertia_top_left[0].transpose(); in stepVelocitiesMultiDof() 1416 m_cachedInertiaLowerRight= spatInertia[0].m_topLeftMat.transpose(); in stepVelocitiesMultiDof() 1797 m_cachedInertiaLowerRight= inertia_top_left[0].transpose(); in stepVelocities() 1877 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1879 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix() 1922 btMatrix3x3 tmp = m_cachedInertiaLowerRight * Binv; in solveImatrix() 1924 tmp = invIupper_right * m_cachedInertiaLowerRight; in solveImatrix()
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H A D | btMultiBody.h | 605 btMatrix3x3 m_cachedInertiaLowerRight; variable
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