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Searched refs:m_colliding (Results 1 – 2 of 2) sorted by relevance

/dports/games/pioneer/pioneer-20210723/src/
H A DModelBody.h36 bool IsColliding() const { return m_colliding; } in IsColliding()
69 bool m_colliding; variable
H A DModelBody.cpp68 m_colliding(true), in ModelBody()
109 modelBodyObj["is_colliding"] = m_colliding; in SaveToJson()
135 m_colliding = colliding; in SetColliding()