/dports/devel/godot/godot-3.2.3-stable/modules/bullet/ |
H A D | godot_result_callbacks.cpp | 55 …->m_collisionFilterGroup, proxy0->m_collisionFilterMask, proxy1->m_collisionFilterGroup, proxy1->m… in needBroadphaseCollision() 59 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 90 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 122 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 147 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 181 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 235 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 275 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision()
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/ |
H A D | godot_result_callbacks.cpp | 55 …->m_collisionFilterGroup, proxy0->m_collisionFilterMask, proxy1->m_collisionFilterGroup, proxy1->m… in needBroadphaseCollision() 59 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 90 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 122 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 147 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 181 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 235 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision() 275 …n_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m… in needsCollision()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 short int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 296 short int m_collisionFilterMask; member 301 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 318 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 319 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 366 short int m_collisionFilterMask; member 370 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ContactResultCallback() [all …]
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 334 int m_collisionFilterMask; member 339 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 354 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 355 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 403 int m_collisionFilterMask; member 408 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in ContactResultCallback() [all …]
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H A D | btCollisionObject.cpp | 120 dataOut->m_collisionFilterMask = m_broadphaseHandle->m_collisionFilterMask; in serialize() 126 dataOut->m_collisionFilterMask = 0; in serialize()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 334 int m_collisionFilterMask; member 339 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 354 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 355 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 403 int m_collisionFilterMask; member 408 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in ContactResultCallback() [all …]
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H A D | btCollisionObject.cpp | 120 dataOut->m_collisionFilterMask = m_broadphaseHandle->m_collisionFilterMask; in serialize() 126 dataOut->m_collisionFilterMask = 0; in serialize()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 short int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 335 short int m_collisionFilterMask; member 340 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 357 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 358 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 405 short int m_collisionFilterMask; member 409 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ContactResultCallback() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 334 int m_collisionFilterMask; member 339 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 354 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 355 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 403 int m_collisionFilterMask; member 408 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in ContactResultCallback() [all …]
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H A D | btCollisionObject.cpp | 120 dataOut->m_collisionFilterMask = m_broadphaseHandle->m_collisionFilterMask; in serialize() 126 dataOut->m_collisionFilterMask = 0; in serialize()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 203 int m_collisionFilterMask; member 219 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 227 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 228 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 337 int m_collisionFilterMask; member 342 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 357 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 358 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 406 int m_collisionFilterMask; member 411 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in ContactResultCallback() [all …]
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H A D | btCollisionObject.cpp | 120 dataOut->m_collisionFilterMask = m_broadphaseHandle->m_collisionFilterMask; in serialize() 126 dataOut->m_collisionFilterMask = 0; in serialize()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 209 int m_collisionFilterMask; member 225 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 233 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 234 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 344 int m_collisionFilterMask; member 349 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 366 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 367 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 414 int m_collisionFilterMask; member 419 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in ContactResultCallback() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 334 int m_collisionFilterMask; member 339 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 354 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 355 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 403 int m_collisionFilterMask; member 408 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in ContactResultCallback() [all …]
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H A D | btCollisionObject.cpp | 120 dataOut->m_collisionFilterMask = m_broadphaseHandle->m_collisionFilterMask; in serialize() 126 dataOut->m_collisionFilterMask = 0; in serialize()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 209 short int m_collisionFilterMask; member 225 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 233 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 234 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 344 short int m_collisionFilterMask; member 349 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 366 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 367 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 414 short int m_collisionFilterMask; member 418 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ContactResultCallback() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 short int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 335 short int m_collisionFilterMask; member 340 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 357 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 358 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 405 short int m_collisionFilterMask; member 409 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ContactResultCallback() [all …]
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 200 int m_collisionFilterMask; member 216 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in RayResultCallback() 224 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 225 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 334 int m_collisionFilterMask; member 339 m_collisionFilterMask(btBroadphaseProxy::AllFilter) in ConvexResultCallback() 354 bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; in needsCollision() 355 collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); in needsCollision() 403 int m_collisionFilterMask; member 408 m_collisionFilterMask(btBroadphaseProxy::AllFilter), in ContactResultCallback() [all …]
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H A D | btCollisionObject.cpp | 120 dataOut->m_collisionFilterMask = m_broadphaseHandle->m_collisionFilterMask; in serialize() 126 dataOut->m_collisionFilterMask = 0; in serialize()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwphysics/ |
H A D | trace.cpp | 30 newTraceCallback.m_collisionFilterMask = actor->getBroadphaseHandle()->m_collisionFilterMask; in doTrace() 68 …newTraceCallback.m_collisionFilterMask = actor->getCollisionObject()->getBroadphaseHandle()->m_col… in findGround() 69 newTraceCallback.m_collisionFilterMask &= ~CollisionType_Actor; in findGround()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 201 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepUp() 288 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepForwardAndStrafe() 368 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 260 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepUp() 361 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepForwardAndStrafe() 442 … callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown() 446 … callback2.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown()
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 282 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepUp() 342 …dphaseHandle()->m_collisionFilterGroup & body1->getBroadphaseHandle()->m_collisionFilterMask) != 0; in needsCollision() 343 …tBroadphaseHandle()->m_collisionFilterGroup & body0->getBroadphaseHandle()->m_collisionFilterMask); in needsCollision() 413 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepForwardAndStrafe() 493 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown() 497 callback2.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 282 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepUp() 342 …dphaseHandle()->m_collisionFilterGroup & body1->getBroadphaseHandle()->m_collisionFilterMask) != 0; in needsCollision() 343 …tBroadphaseHandle()->m_collisionFilterGroup & body0->getBroadphaseHandle()->m_collisionFilterMask); in needsCollision() 413 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepForwardAndStrafe() 493 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown() 497 callback2.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 282 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepUp() 342 …dphaseHandle()->m_collisionFilterGroup & body1->getBroadphaseHandle()->m_collisionFilterMask) != 0; in needsCollision() 343 …tBroadphaseHandle()->m_collisionFilterGroup & body0->getBroadphaseHandle()->m_collisionFilterMask); in needsCollision() 413 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepForwardAndStrafe() 493 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown() 497 callback2.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask; in stepDown()
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