/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 93 for (int i = 0; i < m_collisionObjects.size(); i++) in clearForces() 95 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 108 for (int i = 0; i < m_collisionObjects.size(); i++) in setGravity() 110 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 173 for (int i = 0; i < m_collisionObjects.size(); i++) in updateAabbs() 175 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 193 for (int i = 0; i < m_collisionObjects.size(); i++) in integrateTransforms() 195 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 210 for (int i = 0; i < m_collisionObjects.size(); i++) in predictUnconstraintMotion() 212 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 93 for (int i = 0; i < m_collisionObjects.size(); i++) in clearForces() 95 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 108 for (int i = 0; i < m_collisionObjects.size(); i++) in setGravity() 110 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 173 for (int i = 0; i < m_collisionObjects.size(); i++) in updateAabbs() 175 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 193 for (int i = 0; i < m_collisionObjects.size(); i++) in integrateTransforms() 195 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 210 for (int i = 0; i < m_collisionObjects.size(); i++) in predictUnconstraintMotion() 212 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 101 for ( int i=0;i<m_collisionObjects.size();i++) in clearForces() 103 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 117 for ( int i=0;i<m_collisionObjects.size();i++) in setGravity() 119 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 188 for ( int i=0;i<m_collisionObjects.size();i++) in updateAabbs() 190 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 208 for ( int i=0;i<m_collisionObjects.size();i++) in integrateTransforms() 210 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 227 for ( int i=0;i<m_collisionObjects.size();i++) in predictUnconstraintMotion() 229 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 101 for ( int i=0;i<m_collisionObjects.size();i++) in clearForces() 103 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 117 for ( int i=0;i<m_collisionObjects.size();i++) in setGravity() 119 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 161 for ( int i=0;i<m_collisionObjects.size();i++) in updateAabbs() 163 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 181 for ( int i=0;i<m_collisionObjects.size();i++) in integrateTransforms() 183 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 200 for ( int i=0;i<m_collisionObjects.size();i++) in predictUnconstraintMotion() 202 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 93 for (int i = 0; i < m_collisionObjects.size(); i++) in clearForces() 95 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 108 for (int i = 0; i < m_collisionObjects.size(); i++) in setGravity() 110 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 173 for (int i = 0; i < m_collisionObjects.size(); i++) in updateAabbs() 175 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 193 for (int i = 0; i < m_collisionObjects.size(); i++) in integrateTransforms() 195 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 210 for (int i = 0; i < m_collisionObjects.size(); i++) in predictUnconstraintMotion() 212 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 93 for (int i = 0; i < m_collisionObjects.size(); i++) in clearForces() 95 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 108 for (int i = 0; i < m_collisionObjects.size(); i++) in setGravity() 110 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 173 for (int i = 0; i < m_collisionObjects.size(); i++) in updateAabbs() 175 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 193 for (int i = 0; i < m_collisionObjects.size(); i++) in integrateTransforms() 195 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 210 for (int i = 0; i < m_collisionObjects.size(); i++) in predictUnconstraintMotion() 212 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 101 for ( int i=0;i<m_collisionObjects.size();i++) in clearForces() 103 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 117 for ( int i=0;i<m_collisionObjects.size();i++) in setGravity() 119 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 188 for ( int i=0;i<m_collisionObjects.size();i++) in updateAabbs() 190 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 208 for ( int i=0;i<m_collisionObjects.size();i++) in integrateTransforms() 210 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 227 for ( int i=0;i<m_collisionObjects.size();i++) in predictUnconstraintMotion() 229 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 93 for (int i = 0; i < m_collisionObjects.size(); i++) in clearForces() 95 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 108 for (int i = 0; i < m_collisionObjects.size(); i++) in setGravity() 110 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 173 for (int i = 0; i < m_collisionObjects.size(); i++) in updateAabbs() 175 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 193 for (int i = 0; i < m_collisionObjects.size(); i++) in integrateTransforms() 195 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 210 for (int i = 0; i < m_collisionObjects.size(); i++) in predictUnconstraintMotion() 212 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 101 for ( int i=0;i<m_collisionObjects.size();i++) in clearForces() 103 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 117 for ( int i=0;i<m_collisionObjects.size();i++) in setGravity() 119 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 188 for ( int i=0;i<m_collisionObjects.size();i++) in updateAabbs() 190 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 208 for ( int i=0;i<m_collisionObjects.size();i++) in integrateTransforms() 210 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 227 for ( int i=0;i<m_collisionObjects.size();i++) in predictUnconstraintMotion() 229 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 101 for ( int i=0;i<m_collisionObjects.size();i++) in clearForces() 103 btCollisionObject* colObj = m_collisionObjects[i]; in clearForces() 117 for ( int i=0;i<m_collisionObjects.size();i++) in setGravity() 119 btCollisionObject* colObj = m_collisionObjects[i]; in setGravity() 188 for ( int i=0;i<m_collisionObjects.size();i++) in updateAabbs() 190 btCollisionObject* colObj = m_collisionObjects[i]; in updateAabbs() 208 for ( int i=0;i<m_collisionObjects.size();i++) in integrateTransforms() 210 btCollisionObject* colObj = m_collisionObjects[i]; in integrateTransforms() 227 for ( int i=0;i<m_collisionObjects.size();i++) in predictUnconstraintMotion() 229 btCollisionObject* colObj = m_collisionObjects[i]; in predictUnconstraintMotion() [all …]
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.cpp | 79 for (i = 0; i < m_collisionObjects.size(); i++) in ~btCollisionWorld() 129 btAssert(m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); in addCollisionObject() 133 m_collisionObjects.push_back(collisionObject); in addCollisionObject() 258 if (iObj >= 0 && iObj < m_collisionObjects.size()) in removeCollisionObject() 261 m_collisionObjects.swap(iObj, m_collisionObjects.size() - 1); in removeCollisionObject() 262 m_collisionObjects.pop_back(); in removeCollisionObject() 263 if (iObj < m_collisionObjects.size()) in removeCollisionObject() 272 m_collisionObjects.remove(collisionObject); in removeCollisionObject() 1109 for (i = 0; i < m_collisionObjects.size(); i++) in convexSweepTest() 1573 for (i = 0; i < m_collisionObjects.size(); i++) in serializeCollisionObjects() [all …]
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H A D | btCollisionWorld.h | 88 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 275 btAlignedObjectArray<const btCollisionObject*> m_collisionObjects; member 287 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 429 return int(m_collisionObjects.size()); in getNumCollisionObjects() 478 return m_collisionObjects; in getCollisionObjectArray() 483 return m_collisionObjects; in getCollisionObjectArray()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.cpp | 79 for (i = 0; i < m_collisionObjects.size(); i++) in ~btCollisionWorld() 129 btAssert(m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); in addCollisionObject() 133 m_collisionObjects.push_back(collisionObject); in addCollisionObject() 258 if (iObj >= 0 && iObj < m_collisionObjects.size()) in removeCollisionObject() 261 m_collisionObjects.swap(iObj, m_collisionObjects.size() - 1); in removeCollisionObject() 262 m_collisionObjects.pop_back(); in removeCollisionObject() 263 if (iObj < m_collisionObjects.size()) in removeCollisionObject() 272 m_collisionObjects.remove(collisionObject); in removeCollisionObject() 1109 for (i = 0; i < m_collisionObjects.size(); i++) in convexSweepTest() 1575 for (i = 0; i < m_collisionObjects.size(); i++) in serializeCollisionObjects() [all …]
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H A D | btCollisionWorld.h | 88 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 275 btAlignedObjectArray<const btCollisionObject*> m_collisionObjects; member 287 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 429 return int(m_collisionObjects.size()); in getNumCollisionObjects() 478 return m_collisionObjects; in getCollisionObjectArray() 483 return m_collisionObjects; in getCollisionObjectArray()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.cpp | 79 for (i = 0; i < m_collisionObjects.size(); i++) in ~btCollisionWorld() 129 btAssert(m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); in addCollisionObject() 133 m_collisionObjects.push_back(collisionObject); in addCollisionObject() 258 if (iObj >= 0 && iObj < m_collisionObjects.size()) in removeCollisionObject() 261 m_collisionObjects.swap(iObj, m_collisionObjects.size() - 1); in removeCollisionObject() 262 m_collisionObjects.pop_back(); in removeCollisionObject() 263 if (iObj < m_collisionObjects.size()) in removeCollisionObject() 272 m_collisionObjects.remove(collisionObject); in removeCollisionObject() 1109 for (i = 0; i < m_collisionObjects.size(); i++) in convexSweepTest() 1575 for (i = 0; i < m_collisionObjects.size(); i++) in serializeCollisionObjects() [all …]
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H A D | btCollisionWorld.h | 88 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 275 btAlignedObjectArray<const btCollisionObject*> m_collisionObjects; member 287 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 429 return int(m_collisionObjects.size()); in getNumCollisionObjects() 478 return m_collisionObjects; in getCollisionObjectArray() 483 return m_collisionObjects; in getCollisionObjectArray()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.cpp | 85 for (i=0;i<m_collisionObjects.size();i++) in ~btCollisionWorld() 119 btAssert( m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); in addCollisionObject() 123 m_collisionObjects.push_back(collisionObject); in addCollisionObject() 198 for ( int i=0;i<m_collisionObjects.size();i++) in updateAabbs() 265 m_collisionObjects.swap(iObj, m_collisionObjects.size()-1); in removeCollisionObject() 266 m_collisionObjects.pop_back(); in removeCollisionObject() 267 if (iObj < m_collisionObjects.size()) in removeCollisionObject() 1124 for (i=0;i<m_collisionObjects.size();i++) in convexSweepTest() 1561 for ( i=0;i<m_collisionObjects.size();i++) in debugDrawWorld() 1628 for (i=0;i<m_collisionObjects.size();i++) in serializeCollisionObjects() [all …]
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H A D | btCollisionWorld.h | 94 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 284 btAlignedObjectArray<const btCollisionObject*> m_collisionObjects; member 296 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 442 return int(m_collisionObjects.size()); in getNumCollisionObjects() 490 return m_collisionObjects; in getCollisionObjectArray() 495 return m_collisionObjects; in getCollisionObjectArray()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.cpp | 79 for (i = 0; i < m_collisionObjects.size(); i++) in ~btCollisionWorld() 129 btAssert(m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); in addCollisionObject() 133 m_collisionObjects.push_back(collisionObject); in addCollisionObject() 258 if (iObj >= 0 && iObj < m_collisionObjects.size()) in removeCollisionObject() 261 m_collisionObjects.swap(iObj, m_collisionObjects.size() - 1); in removeCollisionObject() 262 m_collisionObjects.pop_back(); in removeCollisionObject() 263 if (iObj < m_collisionObjects.size()) in removeCollisionObject() 272 m_collisionObjects.remove(collisionObject); in removeCollisionObject() 1109 for (i = 0; i < m_collisionObjects.size(); i++) in convexSweepTest() 1573 for (i = 0; i < m_collisionObjects.size(); i++) in serializeCollisionObjects() [all …]
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H A D | btCollisionWorld.h | 88 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 275 btAlignedObjectArray<const btCollisionObject*> m_collisionObjects; member 287 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 429 return int(m_collisionObjects.size()); in getNumCollisionObjects() 478 return m_collisionObjects; in getCollisionObjectArray() 483 return m_collisionObjects; in getCollisionObjectArray()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.cpp | 79 for (i = 0; i < m_collisionObjects.size(); i++) in ~btCollisionWorld() 129 btAssert(m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); in addCollisionObject() 133 m_collisionObjects.push_back(collisionObject); in addCollisionObject() 258 if (iObj >= 0 && iObj < m_collisionObjects.size()) in removeCollisionObject() 261 m_collisionObjects.swap(iObj, m_collisionObjects.size() - 1); in removeCollisionObject() 262 m_collisionObjects.pop_back(); in removeCollisionObject() 263 if (iObj < m_collisionObjects.size()) in removeCollisionObject() 272 m_collisionObjects.remove(collisionObject); in removeCollisionObject() 1109 for (i = 0; i < m_collisionObjects.size(); i++) in convexSweepTest() 1575 for (i = 0; i < m_collisionObjects.size(); i++) in serializeCollisionObjects() [all …]
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 88 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 275 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; member 287 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 431 return int(m_collisionObjects.size()); in getNumCollisionObjects() 471 return m_collisionObjects; in getCollisionObjectArray() 476 return m_collisionObjects; in getCollisionObjectArray()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 91 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 278 btAlignedObjectArray<const btCollisionObject*> m_collisionObjects; member 290 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 432 return int(m_collisionObjects.size()); in getNumCollisionObjects() 481 return m_collisionObjects; in getCollisionObjectArray() 486 return m_collisionObjects; in getCollisionObjectArray()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 94 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 284 btAlignedObjectArray<const btCollisionObject*> m_collisionObjects; member 296 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 440 return int(m_collisionObjects.size()); in getNumCollisionObjects() 488 return m_collisionObjects; in getCollisionObjectArray() 493 return m_collisionObjects; in getCollisionObjectArray()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 88 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; 275 btAlignedObjectArray<btCollisionObject*> m_collisionObjects; member 287 m_collisionObjects.push_back(rayResult.m_collisionObject); in addSingleResult() 431 return int(m_collisionObjects.size()); in getNumCollisionObjects() 471 return m_collisionObjects; in getCollisionObjectArray() 476 return m_collisionObjects; in getCollisionObjectArray()
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