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Searched refs:m_color_bank (Results 1 – 25 of 26) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dsuna16.cpp70 m_color_bank = ( data & 4 ) >> 2; in flipscreen_w()
98 save_item(NAME(m_color_bank)); in video_start()
103 return m_paletteram[offset + m_color_bank * 256]; in paletteram_r()
108 offset += m_color_bank * 256; in paletteram_w()
196 attr + (m_color_bank << 4), in draw_sprites()
H A D40love.cpp41 (tile_attrib & 0x07) | ((m_color_bank == true) ? 0x20 : 0), in TILE_GET_INFO_MEMBER()
131 if(cur_col_bank != m_color_bank) in fortyl_pixram_sel_w()
133 m_color_bank = cur_col_bank; in fortyl_pixram_sel_w()
167 …(m_pixram_sel ? m_tmp_bitmap2 : m_tmp_bitmap1)->pix(y, x + i) = m_pix_color[c] | (m_color_bank ? 0… in fortyl_plot_pix()
H A Dssozumo.cpp113 m_color_bank = data & 3; in flipscreen_w()
130 tileinfo.set(0, code, m_color_bank, 0); in TILE_GET_INFO_MEMBER()
143 save_item(NAME(m_color_bank)); in video_start()
H A Dsrmp2.cpp46 m_seta001->set_colorbase(m_color_bank<<5); in screen_update_srmp2()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dsuna16.cpp70 m_color_bank = ( data & 4 ) >> 2; in flipscreen_w()
98 save_item(NAME(m_color_bank)); in video_start()
103 return m_paletteram[offset + m_color_bank * 256]; in paletteram_r()
108 offset += m_color_bank * 256; in paletteram_w()
196 attr + (m_color_bank << 4), in draw_sprites()
H A D40love.cpp41 (tile_attrib & 0x07) | ((m_color_bank == true) ? 0x20 : 0), in TILE_GET_INFO_MEMBER()
131 if(cur_col_bank != m_color_bank) in fortyl_pixram_sel_w()
133 m_color_bank = cur_col_bank; in fortyl_pixram_sel_w()
167 …(m_pixram_sel ? m_tmp_bitmap2 : m_tmp_bitmap1)->pix(y, x + i) = m_pix_color[c] | (m_color_bank ? 0… in fortyl_plot_pix()
H A Dssozumo.cpp113 m_color_bank = data & 3; in flipscreen_w()
130 tileinfo.set(0, code, m_color_bank, 0); in TILE_GET_INFO_MEMBER()
143 save_item(NAME(m_color_bank)); in video_start()
H A Dsrmp2.cpp46 m_seta001->set_colorbase(m_color_bank<<5); in screen_update_srmp2()
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dambush.cpp73 m_color_bank(0) in ambush_state()
122 uint8_t m_color_bank; member in ambush_state
505 int color = (m_color_bank << 4) | (m_sprite_ram[offs + 2] & 0x0f); in screen_update()
552 int color = (m_color_bank << 4) | (m_sprite_ram[offs + 1] & 0x0f); in screen_update_bootleg()
573 m_color_bank = (m_color_bank & 0x02) | (state ? 0x01 : 0x00); in WRITE_LINE_MEMBER()
578 m_color_bank = (m_color_bank & 0x01) | (state ? 0x02 : 0x00); in WRITE_LINE_MEMBER()
638 int color = (m_color_bank << 4) | (attr & 0x0f); in GFXDECODE_START()
676 save_item(NAME(m_color_bank)); in register_save_states()
H A Dsuperdq.cpp61 int m_color_bank; member in superdq_state
83 tileinfo.set(0, tile, m_color_bank, 0); in TILE_GET_INFO_MEMBER()
148 m_color_bank = 0; in machine_reset()
182 m_color_bank = ( data & 2 ) ? 1 : 0; in superdq_io_w()
H A D40love.cpp605 save_item(NAME(m_color_bank)); in machine_start()
620 m_color_bank = false; in machine_reset()
H A Dcoolridr.cpp427 int m_color_bank; member in coolridr_state
811 m_color_bank = which * 2; in draw_bg_coolridr()
828 uint16_t const color = m_color_bank + ((vram_data & 0x800) >> 11) * 4; in draw_bg_coolridr()
H A Dsrmp2.cpp104 save_item(NAME(m_color_bank)); in MACHINE_START_MEMBER()
176 m_color_bank = ( (data & 0x80) >> 7 ); in srmp2_flags_w()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dambush.cpp73 m_color_bank(0) in ambush_state()
122 uint8_t m_color_bank; member in ambush_state
505 int color = (m_color_bank << 4) | (m_sprite_ram[offs + 2] & 0x0f); in screen_update()
552 int color = (m_color_bank << 4) | (m_sprite_ram[offs + 1] & 0x0f); in screen_update_bootleg()
573 m_color_bank = (m_color_bank & 0x02) | (state ? 0x01 : 0x00); in WRITE_LINE_MEMBER()
578 m_color_bank = (m_color_bank & 0x01) | (state ? 0x02 : 0x00); in WRITE_LINE_MEMBER()
638 int color = (m_color_bank << 4) | (attr & 0x0f); in GFXDECODE_START()
676 save_item(NAME(m_color_bank)); in register_save_states()
H A Dsuperdq.cpp61 int m_color_bank; member in superdq_state
83 tileinfo.set(0, tile, m_color_bank, 0); in TILE_GET_INFO_MEMBER()
148 m_color_bank = 0; in machine_reset()
182 m_color_bank = ( data & 2 ) ? 1 : 0; in superdq_io_w()
H A D40love.cpp605 save_item(NAME(m_color_bank)); in machine_start()
620 m_color_bank = false; in machine_reset()
H A Dcoolridr.cpp427 int m_color_bank; member in coolridr_state
811 m_color_bank = which * 2; in draw_bg_coolridr()
828 uint16_t const color = m_color_bank + ((vram_data & 0x800) >> 11) * 4; in draw_bg_coolridr()
/dports/emulators/mess/mame-mame0226/src/mame/includes/
H A Dssozumo.h72 uint8_t m_color_bank; variable
H A Dsrmp2.h44 int m_color_bank; variable
H A D40love.h107 bool m_color_bank; variable
H A Dsuna16.h106 int m_color_bank; variable
/dports/emulators/mame/mame-mame0226/src/mame/includes/
H A Dssozumo.h72 uint8_t m_color_bank; variable
H A Dsrmp2.h44 int m_color_bank; variable
H A D40love.h107 bool m_color_bank; variable
H A Dsuna16.h106 int m_color_bank; variable

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