Searched refs:m_colourInverted (Results 1 – 11 of 11) sorted by relevance
/dports/audio/sonic-visualiser/sonic-visualiser-4.0.1/svgui/layer/ |
H A D | Colour3DPlotLayer.h | 168 bool m_colourInverted;
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H A D | SliceLayer.h | 176 bool m_colourInverted;
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H A D | RegionLayer.h | 159 bool m_colourInverted;
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H A D | TimeValueLayer.h | 185 bool m_colourInverted;
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H A D | SpectrumLayer.cpp | 562 ColourMapper mapper(m_colourMap, m_colourInverted, 0, 1); in paintCrosshairs() 762 ColourMapper(ColourMapper::BlackOnWhite, m_colourInverted, 0, 1) : in paint() 763 ColourMapper(ColourMapper::WhiteOnBlack, m_colourInverted, 0, 1); in paint()
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H A D | Colour3DPlotLayer.cpp | 49 m_colourInverted(false), in Colour3DPlotLayer() 630 return ColourMapper(m_colourMap, m_colourInverted, 1.f, 255.f) in hasLightBackground() 1072 cparams.inverted = m_colourInverted; in getRenderer()
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H A D | SpectrogramLayer.h | 284 bool m_colourInverted; variable
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H A D | SliceLayer.cpp | 37 m_colourInverted(false), in SliceLayer() 531 ColourMapper mapper(m_colourMap, m_colourInverted, 0, 1); in paint() 732 ColourMapper mapper(m_colourMap, m_colourInverted, 0, 1); in hasLightBackground()
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H A D | SpectrogramLayer.cpp | 77 m_colourInverted(false), in SpectrogramLayer() 1117 return ColourMapper(m_colourMap, m_colourInverted, 1.f, 255.f) in hasLightBackground() 1600 ColourMapper(m_colourMap, m_colourInverted, 1.f, 255.f) in getRenderer()
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H A D | RegionLayer.cpp | 59 m_colourInverted(false), in RegionLayer() 829 QColor solid = ColourMapper(m_colourMap, m_colourInverted, min, max).map(val); in getColourForValue()
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H A D | TimeValueLayer.cpp | 62 m_colourInverted(false), in TimeValueLayer() 889 QColor solid = ColourMapper(m_colourMap, m_colourInverted, min, max).map(val); in getColourForValue()
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